CC Farming - Tweaks Enhancements and Quest Expansion
🟡 Updated this year⚠️ Install Order · 6 steps
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #41 of 179 Immersion mods in this game by downloads
📋 About This Mod
Description
Disclaimer: NOT SAFE TO INSTALL midsave, unless you use a clean save method, see below in FAQ.
This mod makes the following changes to the Creation Club Farming Creation.
General changes:
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[]Goldenhills Plantation cell: set as a "NoReset" zone.[/]
[]Goldenhills Plantation cell: default set all items as owned, prior to completing Unquiet Dead.[/]
[]Prior to Unquiet Dead, you can find the family still alive, with some custom dialogue lines and AI packages.[/]
[]Pre-quest: Urval sells crops, Jonquil sells potions, ingredients and recipes and trains alchemy (up to 50).[/]
[]I've added exterior chimneys and dragon landing markers to the farmhouse and bunkhouse.[/]
[]I've added additional beds for farmhands. (Both outside, before you get the bunkhouse, and inside the bunkhouse, afterwards.)[/]
[]I've vastly increased the amount of fertile soil. (121 fertile soils in total) I decreased the amount of planters available initially to 13, but you can buy more, up to a total of 121. (This can be disabled by using the optional file for no extra which leaves them at 13.) See below for more information.[/]
[]I've added a way to customize the daily income by using a multiplier. (see customization) By default this is set to 0. 75.[/]
[]I've added an option to recruit guards. Up to 4 pairs (each with a day and night shift guard, requires at least 1 farmhand to be recruited, default cost: 2000 gold per pair)[/]
[]I've added an option to hire a carriage driver. (requires at least 1 farmhand to be recruited, default cost: 2500 gold)[/]
[]I've connected Goldenhills to the main road using a path.[/]
[]I've increased the cost of hiring farmhands through the steward to 1000 gold (up from 250 gold.)[/]
[]I've added tents for the farmhands and guards to sleep in, if you haven't build a bunkhouse.[/]
[]I've added a 2nd floor to the bunkhouse with extra beds for the farmhands and guards.[/]
The Unquiet Dead quest:
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[]To start the quest, you need to be level 15 (customizable) and talk to an innkeeper in either Rorikstead or Whiterun and ask them: "Are there any problems around town that need handling?"[/]
[]Inside the house, there will be haunted objects similar to those in the House of Horrors.[/]
[]Expanded the quest to where Rin can be found. (some extra quest steps.)[/]
[]Rin (ghost form) will have some additional lines, thanks to JaySerpa.[/]
Once Unquiet Dead is done, you will no longer instantly get the plantation, but instead:
[]You can hand in the bounty of the ghosts at Whiterun's steward and get some gold as a reward.[/]
[*]You can now buy the Goldenhills Plantation at Whiterun's st
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[]To start the quest, you need to be level 15 (customizable) and talk to an innkeeper in either Rorikstead or Whiterun and ask them: "Are there any problems around town that need handling?"[/]
This mod overhauls the Creation Club Farming Creation, adding tweaks, enhancements, and quest expansions. With nearly 3,000 endorsements and 2.8 million downloads, it's a popular choice for players who want more depth from the farming content. Last updated in March 2026, it remains actively maintained.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust: 2,994 endorsements and 2.8 million downloads show this mod is a staple for farming fans.
- Actively updated (March 2026) so it's likely compatible with current game patches.
- Adds quest content, giving you more to do beyond just planting and harvesting.
⚠️ Cons
- Requires the Creation Club Farming Creation, which costs money if you don't already own it.
- Potential conflicts with other mods that touch the same Creation Club content—no compatibility notes provided.
For Skyrim players who own the Farming Creation and want to expand it with more quests and quality-of-life tweaks. If you're a completionist who loves homesteading and farming roleplay, this is a must-have. Skip if you don't own the Creation or prefer gameplay overhauls that change combat or magic.
💡 Beginner Tips
- Make sure you own and have installed the Farming Creation from the Creation Club before adding this mod.
- Use a mod manager like Vortex or Mod Organizer 2 to keep your load order clean and avoid conflicts.
- Check the mod's posts section on Nexus for any reported incompatibilities with other farming or homestead mods.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- AndrealletiusVIII
- Version
- 1.5.7
- Downloads
- 2,830,349
- Endorsements
- 2,994
- Category
- Immersion
- Created
- 6/15/2022
- Updated
- 3/8/2026
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