CC Farming - Tweaks Enhancements and Quest Expansion

⭐ ⭐⭐ (2,994 endorsements) 📥 2.8M downloads 📌 v1.5.7 📅 6/15/2022
🟡 Updated this year

By AndrealletiusVIII · Immersion

⬇ Download Mod Source: Nexus Mods 📅 Updated: 3/8/2026 📅 Created: 6/15/2022
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Creation Club Farming Creation Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #41 of 179 Immersion mods in this game by downloads

📋 About This Mod

Description

Disclaimer: NOT SAFE TO INSTALL midsave, unless you use a clean save method, see below in FAQ.

This mod makes the following changes to the Creation Club Farming Creation.

General changes:

  • []Goldenhills Plantation cell: set as a "NoReset" zone.[/]

    []Goldenhills Plantation cell: default set all items as owned, prior to completing Unquiet Dead.[/]

    []Prior to Unquiet Dead, you can find the family still alive, with some custom dialogue lines and AI packages.[/]

    []Pre-quest: Urval sells crops, Jonquil sells potions, ingredients and recipes and trains alchemy (up to 50).[/]

    []I've added exterior chimneys and dragon landing markers to the farmhouse and bunkhouse.[/]

    []I've added additional beds for farmhands. (Both outside, before you get the bunkhouse, and inside the bunkhouse, afterwards.)[/]

    []I've vastly increased the amount of fertile soil. (121 fertile soils in total) I decreased the amount of planters available initially to 13, but you can buy more, up to a total of 121. (This can be disabled by using the optional file for no extra which leaves them at 13.) See below for more information.[/]

    []I've added a way to customize the daily income by using a multiplier. (see customization) By default this is set to 0. 75.[/]

    []I've added an option to recruit guards. Up to 4 pairs (each with a day and night shift guard, requires at least 1 farmhand to be recruited, default cost: 2000 gold per pair)[/]

    []I've added an option to hire a carriage driver. (requires at least 1 farmhand to be recruited, default cost: 2500 gold)[/]

    []I've connected Goldenhills to the main road using a path.[/]

    []I've increased the cost of hiring farmhands through the steward to 1000 gold (up from 250 gold.)[/]

    []I've added tents for the farmhands and guards to sleep in, if you haven't build a bunkhouse.[/]

    []I've added a 2nd floor to the bunkhouse with extra beds for the farmhands and guards.[/]

    The Unquiet Dead quest:

    • []To start the quest, you need to be level 15 (customizable) and talk to an innkeeper in either Rorikstead or Whiterun and ask them: "Are there any problems around town that need handling?"[/]

      []Inside the house, there will be haunted objects similar to those in the House of Horrors.[/]

      []Expanded the quest to where Rin can be found. (some extra quest steps.)[/]

      []Rin (ghost form) will have some additional lines, thanks to JaySerpa.[/]

      Once Unquiet Dead is done, you will no longer instantly get the plantation, but instead:

      []You can hand in the bounty of the ghosts at Whiterun's steward and get some gold as a reward.[/]

      [*]You can now buy the Goldenhills Plantation at Whiterun's st

🤖 AI-enhanced — based on mod data

This mod overhauls the Creation Club Farming Creation, adding tweaks, enhancements, and quest expansions. With nearly 3,000 endorsements and 2.8 million downloads, it's a popular choice for players who want more depth from the farming content. Last updated in March 2026, it remains actively maintained.

✨ Key Features

Overhauls the Creation Club Farming Creation with tweaks and enhancements.
Expands quests related to farming.
Popular mod with 2,994 endorsements and 2.8 million downloads.

📊 Pros & Cons

✅ Pros

  • Huge community trust: 2,994 endorsements and 2.8 million downloads show this mod is a staple for farming fans.
  • Actively updated (March 2026) so it's likely compatible with current game patches.
  • Adds quest content, giving you more to do beyond just planting and harvesting.

⚠️ Cons

  • Requires the Creation Club Farming Creation, which costs money if you don't already own it.
  • Potential conflicts with other mods that touch the same Creation Club content—no compatibility notes provided.
🎯 Is This For You?
For Skyrim players who own the Farming Creation and want to expand it with more quests and quality-of-life tweaks. If you're a completionist who loves homesteading and farming roleplay, this is a must-have. Skip if you don't own the Creation or prefer gameplay overhauls that change combat or magic.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you own and have installed the Farming Creation from the Creation Club before adding this mod.
  • Use a mod manager like Vortex or Mod Organizer 2 to keep your load order clean and avoid conflicts.
  • Check the mod's posts section on Nexus for any reported incompatibilities with other farming or homestead mods.

📊 Mod Details

Game
Skyrim Mods
Author
AndrealletiusVIII
Version
1.5.7
Downloads
2,830,349
Endorsements
2,994
Category
Immersion
Created
6/15/2022
Updated
3/8/2026

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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