Build Your Own Unique. Enchanting and Disenchanting
⚪ Last updated 2018⚠️ Install Order · 7 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 17 Crafting mods in this game by downloads
📋 About This Mod
This mod does a couple things.
1) It creates recipes that require unique artifacts to make at a new crafting station that looks like an enchanter. These recipes craft simple daggers and clothing with the unique enchantment for you to disenchant. You don't destroy the unique artifact and this system will not conflict with other mods that alter these uniques. I avoided items that use a vanilla enchantment you can learn normally. If there are multiple enchantments for the same item then the created item will use the best enchantment, like how chillrend has like five versions.
2) Uses Xun Amarox item disenchanting spell and chesko's campfire to create two placeable workbenches to disenchant uniques and items you have enchanted. The Xun disenchanter is in the basement under the stairs because using it in cells owned by other people gives them ownership of that item.
3. Adds two vendors. They sell the two new disenchanters and unenchanted unique items with the same stats as vanilla. These items are available when you could buy items with similar stats from vendors. For example, Keening has the same stats as an elven dagger, so it appears in the vendor's inventory when blacksmiths sell elven weapons. The key to basement is in the lockbox on the counter.
4. adds a store with the two vendors and some respawning guards to protect them near Anga's Mill in Windhelm.
5. 2 items. A ring that heals you when you block and three 2 handed weapons that place a random rune when you bash the ground.
Unique Items you can disenchant
Yngool Helm, Diadem of the Savant, Shrouded Gloves(and everything with that back-stab enchantment), trollsbane, kyne's token, Gauldur's Amulet, chillrend, dawnbreaker, dragonbane, ebony blade, keening, Harkon's Sword, Mace of Molag Bal, Mehrunes Razor, nightingale blade, nightingale bow, most dragon priest masks, Archmage Robes, Mask of Clavicus Vile, Necromancer's Amulet, Savior's Hide, Shield of Ysgramor, dawnguard rune shield
Vendor Lvl List
level 0 - clothing
Level 12- 2 handed rune weapons
Level 19 - Items with stats similar to elven
Level 25 - Items with stats similar to orcish
Level 30 -Items with stats similar to glass
Level 36- Items with stats similar to ebony
Level 51. - Items with stats similar to Daedric
Q) Can you change the level lists or the stats of the items?
A) I set open permissions so people would release patches instead of asking me to
Q) Will you make it compatible with X mod?
A) if their permissions allow it and i get around to it
Q) Will you add Y item you missed?
A) I didn't add items that had enchantments that used perks or relied on scripts. I might eventually add in the perk ones.
Q) Why did you use the bland enchanting tables for the unique enchanter
Build Your Own Unique. Enchanting and Disenchanting adds a new crafting station to create disenchantable copies of unique artifacts without destroying the originals, plus two workbenches for disenchanting uniques and player-enchanted items. It also adds two vendors and a store near Anga's Mill in Windhelm, along with a few new items. For Skyrim players who want to learn unique enchantments without losing the artifact.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 395 endorsements and over 12k downloads, so it's proven to work for many players.
- Clever design: you get the unique enchantment without losing the artifact, and it avoids conflicts with mods that alter uniques.
- Adds useful new items like a healing block ring and rune-placing weapons, plus a convenient store location.
⚠️ Cons
- Last updated in 2018, so it may have compatibility issues with newer Skyrim versions or mods.
- Requires Campfire and Xun Amarox's spell as dependencies, which adds setup complexity.
- The disenchanter placement in a basement might be inconvenient, and the store guards could cause performance or AI issues.
For Skyrim players who want to learn unique enchantments without sacrificing their prized artifacts, especially those who enjoy crafting and enchanting. Also for collectors who want to own multiple copies of uniques. Skip if you prefer vanilla gameplay or don't want to manage extra dependencies.
💡 Beginner Tips
- Make sure you have Campfire and Xun Amarox's spell installed before adding this mod, and load it after them in your mod order.
- The disenchanter is in the basement under the stairs in the new store, so look for the lockbox on the counter for the key.
- If you're using a mod manager, use its preview feature to see the new crafting station and workbenches before placing them in your game.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- sheepswirl
- Version
- 1.4
- Downloads
- 12,819
- Endorsements
- 395
- Category
- Crafting
- Created
- 4/11/2018
- Updated
- 11/16/2018
🔧 How to Install Skyrim Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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