Bruma City Grass Mowing

⭐ ⭐ (503 endorsements) 📥 316,913 downloads 📌 v1.0 📅 6/3/2022
⚪ Last updated 2022

By Itikar · Cities, Towns, Villages, and Hamlets

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/3/2022 📅 Created: 6/3/2022
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #29 of 47 Cities, Towns, Villages, and Hamlets mods in this game by downloads

📋 About This Mod

It seems that in several parts of Bruma city the texture LSnowRocks01wGrass is used, especially around cobblestone road landscape textures. In vanilla the result is that along with these cobblestones there are some minor grasses that are barely noticeable.

If you use a grass mod, however, even the otherwise unintrusive Cathedral Landscapes, this makes a huge amount of grass grow within Bruma marketplace, where people normally walk and do business. This of course makes no sense, is ugly and is greatly disruptive of any immersion.

Some of the suggested solutions to this issues were to restore vanilla grass to LSnowRocks01wGrass, which affected that landscape texture -everywhere- not just in Bruma. Obviously this did not sit right with me, so as a newbie modder I began to dig, and mess with the Creation Kit. After a few unsuccessful attempts there I resolved to use xEdit instead to achieve a more surgical result, while still using my CK experience as a direction.

What I did was simply to check in the affected cells where LSnowRocks01wGrass was used and simply swap it for the closest degrassified thing, that is LSnowRocks01. And this got rid of the most glaring issues with grass there. A little grass still remains in some areas in the city, and it will likely be overgrown, but after checking with vanilla grass, this was a design decision already with vanilla grass, so I decided to leave it there, and to try to be as close as possible to the original design from Beyond Skyrim Bruma.

The fix only affects the few select cells in Bruma city that had overgrown grass on roads and cobblestone. In particular the marketplace, the roads near the cathedral and the area around the smelter were affected. Now they have no grass, on the rocky parts, but this is the closest compromise to the original design that I could achieve.

Landscape fixes for grass mods will not fix anything here, because it works only for main Skyrim worldspace to my understanding. I checked their generic grass fixer and it does not affect LSnowRocks01wGrass, logically because that landscape texture is supposed to have grass after all. In general, you need this as long as you have a grass mod, although I have tested this with Cathedral Landscapes full version, which is the mod used in the screenshots. The best way to understand whether you can benefit from this fix is to go to Bruma and check. Use coc CyrBrumaExterior01 and then go visit the marketplace and see whether you have sceneries like the ones in the screenshot. If you do, this mod will distribute a healthy dose of Imperial discipline to the seditious Nord weeds, putting them back in check.

I hope this fix will make the experience of Bruma more pleasant for other players as it did for me.

Important Note: any mod that changes the landscape record of those affected cells will cancel the effect of the mod in the respective cells. I doubt there are

🤖 AI-enhanced — based on mod data

A simple landscape texture swap that removes overgrown grass in Bruma, fixing visual issues caused by grass mods like Cathedral Landscapes. Ideal for players using grass overhauls who want cleaner city grounds.

✨ Key Features

Replaces Bruma's landscape textures to remove overgrown grass areas.
Specifically addresses grass overgrowth caused by mods like Cathedral Landscapes.
Simple texture swap, no complex scripts or plugins.
Compatible with the Beyond Skyrim: Bruma worldspace.

📊 Pros & Cons

✅ Pros

  • Community-approved with 503 endorsements and over 316k downloads.
  • Directly fixes a common visual annoyance for grass mod users.
  • Lightweight and easy to install—just drop the textures in.

⚠️ Cons

  • Only affects Bruma, not other cities or regions.
  • Last updated in 2022—may not be tested with the latest grass mods.
  • Purely cosmetic; no gameplay impact.
🎯 Is This For You?
For Skyrim players who use grass overhaul mods and hate seeing overgrown weeds in Bruma's streets. If you're tired of Cathedral Landscapes turning the city into a jungle, this is a quick fix. Skip if you don't use grass mods or don't care about city aesthetics.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have Beyond Skyrim: Bruma installed before adding this mod.
  • Use a mod manager like Vortex or MO2 to avoid overwriting other texture mods.
  • If you use Cathedral Landscapes, load this mod after it to ensure the fix applies.

📊 Mod Details

Game
Skyrim Mods
Author
Itikar
Version
1.0
Downloads
316,913
Endorsements
503
Category
Cities, Towns, Villages, and Hamlets
Created
6/3/2022
Updated
6/3/2022

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

Keep browsing — more Skyrim mods await

📋 All Skyrim Mods 🏆 Top 25 📂 More Cities, Towns, Villages, and Hamlets 👤 More by Itikar 🔎 Similar Mods 🌐 Best Cities, Towns, Villages, and Hamlets (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods