Auto Chests

⭐ ⭐ (141 endorsements) 📥 3,946 downloads 📌 v2.0 📅 5/29/2022
⚪ Last updated 2022

By fenix31415 · Crafting

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/1/2022 📅 Created: 5/29/2022
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #6 of 26 Crafting mods in this game by downloads

📋 About This Mod

Makes it possible to use items from chests during crafting. Take and put.

I believe that in your house, different types of materials are located in different chests.

Therefore, in order to craft an item, you need to take materials from all the chests. For example, to craft Falmer thing, you will need chitin, leather and an ebony ingot. In my case, they all lie in different chests (drop, animal materials and ingots).

Right now you have only one leather out of the four required, right? So you need also take, like, deer hide to craft leather. Oh, no, you just run out of leather strips! Ugh also you need to smelt some ebony ore for ingots.. What about if you are playing with ccor?

So, to do that you either need perform deep calculations or just take all items and return rest back.

Remember, right? After all this journey you need to put all stuff back. In specific chests!

I saw some papyrus mods doing autosorting. The best was Legacy’s one. If you start using any station in your museum house, all items automatically goes to your pockets. After you stopped using it, all materials goes back. Even the ones you just crafted or just carry with you, right? :)

Disadvantage of such implementation is.. lag. After 500hours of playing I have a too many things in my chests. I have 5 digits overweight after I enter crafting menu. So every enter/close menu is permanent 5-8 sec lag. Moreover, I have quite fine PC.

There is brilliant papyrus implementation too.

Since those times (around 2-3 years ago) I wanted a system that will just check items in chests and take them directly. So here you are. I started making this.

The mod is 2-day-old. Almost not tested, I have many ideas to implement.

I have a discord server now, where you could find useful info about my mods, suggest your ideas for released or new mods and give me a feedback. Also I am planning to record some tutorials about SKSE modding soon, you could find it in the according channel.

There are two functions

Suppose you have active autochest.

  • [] To craft an item, the game looks for materials in the chest too.

    [] The created item is placed in the chest if it already contains items of this type.

    WWbGPCEAay4

    AutoChest

    Some chests may be your autochests. Currently (v0. 1) it is just any player chest near by.

    I planning add these options:

    • [] Tweaked distance;

      [] Make craftable item that you can use to mark chests that can be used as autochests.

      Performance

      No more lag, right? :)

      FAQ

      [*] Is it compatible with alchemy menu/cooking/etc?

      Honestly, I even haven’t tested. I am assuming that my m

📊 Mod Details

Game
Skyrim Mods
Author
fenix31415
Version
2.0
Downloads
3,946
Endorsements
141
Category
Crafting
Created
5/29/2022
Updated
6/1/2022

🔧 How to Install Skyrim Mods

Download from Nexus.

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