Auto Chests
⚪ Last updated 2022⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 26 Crafting mods in this game by downloads
📋 About This Mod
Makes it possible to use items from chests during crafting. Take and put.
I believe that in your house, different types of materials are located in different chests.
Therefore, in order to craft an item, you need to take materials from all the chests. For example, to craft Falmer thing, you will need chitin, leather and an ebony ingot. In my case, they all lie in different chests (drop, animal materials and ingots).
Right now you have only one leather out of the four required, right? So you need also take, like, deer hide to craft leather. Oh, no, you just run out of leather strips! Ugh also you need to smelt some ebony ore for ingots.. What about if you are playing with ccor?
So, to do that you either need perform deep calculations or just take all items and return rest back.
Remember, right? After all this journey you need to put all stuff back. In specific chests!
I saw some papyrus mods doing autosorting. The best was Legacy’s one. If you start using any station in your museum house, all items automatically goes to your pockets. After you stopped using it, all materials goes back. Even the ones you just crafted or just carry with you, right? :)
Disadvantage of such implementation is.. lag. After 500hours of playing I have a too many things in my chests. I have 5 digits overweight after I enter crafting menu. So every enter/close menu is permanent 5-8 sec lag. Moreover, I have quite fine PC.
There is brilliant papyrus implementation too.
Since those times (around 2-3 years ago) I wanted a system that will just check items in chests and take them directly. So here you are. I started making this.
The mod is 2-day-old. Almost not tested, I have many ideas to implement.
I have a discord server now, where you could find useful info about my mods, suggest your ideas for released or new mods and give me a feedback. Also I am planning to record some tutorials about SKSE modding soon, you could find it in the according channel.
There are two functions
Suppose you have active autochest.
- [] To craft an item, the game looks for materials in the chest too.
[
] The created item is placed in the chest if it already contains items of this type.WWbGPCEAay4
AutoChest
Some chests may be your autochests. Currently (v0. 1) it is just any player chest near by.
I planning add these options:
- [] Tweaked distance;
[
] Make craftable item that you can use to mark chests that can be used as autochests.Performance
No more lag, right? :)
FAQ
[*] Is it compatible with alchemy menu/cooking/etc?
Honestly, I even haven’t tested. I am assuming that my m
- [] Tweaked distance;
📊 Mod Details
- Game
- Skyrim Mods
- Author
- fenix31415
- Version
- 2.0
- Downloads
- 3,946
- Endorsements
- 141
- Category
- Crafting
- Created
- 5/29/2022
- Updated
- 6/1/2022
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