Armor Rating Rescaled SKSE Remake

⭐ ⭐⭐ (2,125 endorsements) 📥 195,477 downloads 📌 v1.0.1.ae 📅 4/28/2020
⚪ Last updated 2022

By Dropkicker · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/22/2022 📅 Created: 4/28/2020
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 SKSE64 Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #42 of 104 Gameplay mods in this game by downloads

📋 About This Mod

=================

Oldrim Armor Rating Rescaled mod by underthesky, thanks to his permission, this is a remake with same formula, compiled against the latest address library so it's version independent. (> 1. 5. 39)

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This Plugin Utilizes Trampoline Hook

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This plugin uses the exact same algorithm, below is the original description of the mod:

This mod replaces Skyrim's armor formula. This changes how effective different armor ratings will protect from damage.

Generally speaking differences between low armor ratings are more important and differences between high armor ratings less important than before.

The formula

DamageReduction = ArmorRating constant + HiddenReduction

is replaced with:

DamageReduction = ArmorRating constant / (1 + ArmorRating constant) + RemainingDamagePercentage HiddenReduction

That means, looking at how many hits an (N)PC can take:

- With the original formula the value increases faster the higher the armor rating is.

- With the mod the value increases linearly.

You can find a full overview of the original armor rating system in the UESP Article.

Terms used:

DamageResist: Actor Value that equals the sum of the armor ratings from armor and armor spells.

Damage Reduction: The part of damage that is averted.

Hidden Damage Reduction: Skyrim applies this based on the number of armor items worn (3% per piece, up to 15%).

Armor Cap: The maximum Damage Reduction in percent. Game setting fMaxArmorRating (80 by default).

Effective Health: The health needed to get the same protection that is provided by the armor. This value is proportional to the number of hits an actor can take.

Images: All images show the mod curves with Armor Cap disabled (set to 100). For the images and the interactive diagram all game settings are at default values. Where Hidden Damage Reduction is included the diagrams show the values for fully equipped actors. The x-axis shows DamageResist values.

With this mod weak armor is generally slightly stronger than without. When the Armor Cap is set to 100 the Damge Reduction approaches 100% but only reaches it for very high DamageResist values and only because of rounding. Hidden Damage Reduction is no longer directly added to the regular Damage Reduction but instead multiplied with the remaining damage beforehand, decreasing its impact for higher DamageResist values.

Formulas:

HiddenResist = CountWornArmo

🤖 AI-enhanced — based on mod data

Armor Rating Rescaled SKSE Remake is a Skyrim Special Edition port of the classic Oldrim plugin, using the exact same algorithm to rescale armor ratings. It has 2,125 endorsements and 195,477 downloads, indicating strong community trust. For players who want a more balanced armor progression without overhauling the entire combat system.

✨ Key Features

Remake of the original Oldrim SKSE plugin 'Armor Rating Rescaled'
Uses the exact same algorithm as the original for consistent behavior
Designed for Skyrim Special Edition (SKSE plugin)
Popular with 2,125 endorsements and 195,477 downloads

📊 Pros & Cons

✅ Pros

  • Community-approved with 2,125 endorsements and nearly 200k downloads
  • Faithful remake—same algorithm as the original, so you know what you're getting
  • Lightweight gameplay tweak that fixes armor scaling without overhauling combat

⚠️ Cons

  • Requires SKSE64, so you're locked out if you're on console or don't use the script extender
  • Last updated in 2022, so it might not be compatible with the latest game patches without community fixes
  • Only affects armor rating scaling—if you want a full combat overhaul, this won't do it
🎯 Is This For You?
For Skyrim players who feel armor becomes too powerful or too weak as you progress and want a simple, proven fix. If you're already using SKSE and want a no-fuss balance tweak, this is a solid pick. Skip if you're on console or want a comprehensive combat overhaul.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have SKSE64 installed and launch the game through skse64_loader.exe, not the default launcher, or the mod won't work.
  • Check the mod's posts section for any compatibility notes with other armor or combat mods you might have.
  • If you're using a mod manager like Vortex or MO2, let it handle the plugin installation to avoid manual file placement errors.

📊 Mod Details

Game
Skyrim Mods
Author
Dropkicker
Version
1.0.1.ae
Downloads
195,477
Endorsements
2,125
Category
Gameplay
Created
4/28/2020
Updated
9/22/2022

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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