Apocalypse Spells For NPCS

⭐ ⭐⭐ (1,566 endorsements) 📥 300,128 downloads 📌 v1.4 📅 11/7/2021
⚪ Last updated 2023

By oyvveg · Combat

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/21/2023 📅 Created: 11/7/2021
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #30 of 36 Combat mods in this game by downloads

📋 About This Mod

Adds Apocalypse spells to npcs

WHAT DO THE MOD DO:

Conjuration

Destruction

Restoration and some alteration and illusion spells from Apocalypse to npcs. the distribution chance is 20%.

HOW DOES THE MOD DO IT:

this mod gives spells to any actor who use the ActorTypeNpc string and who have high enough skill level to use that spell. Any humanoid npc (the vanilla playable races, dremora race, mod added humanoid races) will get spells from Apocalypse. npcs who have 50-90 in conjuration will get adept conjuration spells, if they have 100 then they will get master conjuration spells. this applies to the Apocalypse spells for npcs main file

any npc who use one of the vanilla spellcaster/hybrid classes will get spells based on their affinity to a school of magic. Any class who have 3 or higher in a school of magic will get access to apprentice to master spells in a school of magic, classes with a 2 will get access to spells from apprentice to adept. the classes with a 1 wont get any Apocalypse spells. this applies to the Apocalypse spells for spellcasters main file

https://en.uesp.net/wiki/Skyrim:Classes this is where i get the numbers from.

installation: just download with manager and enable the mod in your mod manager.

additional info:

-summons dont get spells.

-npcs who level with the player (like followers) can get more spells the higher level they get ingame. spid runs each time the player level up, so if you are level 50 then npcs might have completely different spells from when you were lvl 10.

-vampires dont get restoration spells.

-pyro, cryo and electromancers dont cast destruction spells from outside of their element with the spellcaster main file.

RECOMMENDED: Optimised Scripts for Apocalypse and Papyrus Tweaks NG to possibly reduce/fix performance problems due to high script load.

all kinds of feedback is appreciated, so dont hesitate to call out bugs, bad balance or shitty design.

my SPID mods:

wolf armor for the companions - SPID

Immersive Weapons Distributes with SPID

Immersive Weapon Integration Distributed with SPID

Vokrii Perks for NPCs

Adamant Perks for NPCs

Odin Spells for NPCs

Mysticism spells for Npcs

Apocalypse Spells for Npcs

📊 Mod Details

Game
Skyrim Mods
Author
oyvveg
Version
1.4
Downloads
300,128
Endorsements
1,566
Category
Combat
Created
11/7/2021
Updated
1/21/2023

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🔧 How to Install Skyrim Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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