Ancient Land Patches
⚪ Last updated 2023⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #51 of 250 Patches mods in this game by downloads
📋 About This Mod
Ancient Land Patches
All the plugins are flagged as ESL and cleaned with SSEEdit. All the patches are compatible with both the standard and the No Whiterun doomstones version of Ancient Land. Contributions are welcome to expand the patch collection.
Included Patches
From version 1. 2. 1 (FOMod installer), all patches are compatible with the standard version and the No Whiterun doomstones version of Ancient Land. Patches that moved the arch of doomstones have been replaced by patches that remove it. Moving the arch was incompatible with the Western tower dragon’s combat zone.
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[]Lantern Of Skyrim II: move a lantern out of the structure north of the Battle-Born farm
[
]Enhanced Landscapes*: remove trees clipping with the ancient falmer ruins near Riverwood entry[
]Dark Forests of Skyrim*: remove trees clipping with the ancient falmer ruins near Riverwood entry[
]Dark’s Whiterun market: remove the doomstone arch near Whiterun entrance[
]Ryn’s Whiterun City Limits:[
]remove the doomstone arch near Whiterun entrance[]remove a structure near Whitewatch Tower
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[]remove the doomstone arch near Whiterun entrance
[
]remove a structure near Whitewatch Tower
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[]remove one of the structure on the right side of the road to Riverwood
[]Enhanced Solitude Docks: move the ancient falmer structures outside the village in front of the docks
[]Solitude Expansion: move the ancient falmer structures outside the village in front of the docks
[]Fancy Morthal Swamp Overhual: remove mushrooms clipping on the other side of Solitude docks
[]Arthmoor’s Oakwood: remove one of the structures on the road to the west
[]Schlitzohr’s Oakwood: remove the structures on the road to the west
[]Pirates of The North SSE: remove the doomstones in Mitt
[]Camp Argentum: move the dolmens outside the camp
[]Vuoski - Eli’s Beginner Shack in Riverwood: move the ancient falmer ruins away from the house
[]Leaps of Faith: reduce the size of the Sovngarde statue in front of the Guardian Stones
[]Northern Roads: remove a structure on the road southeast of Rorickstead near Gjukar’s Monument
: Not required for the No Whiterun doomstones version of Ancient Land
*: Not required if using Eli’s Beginner Shack patch
Patch collections distributed by others
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[]Tiny but Useful - Yet Another Patch Hub
[]Ancient Land - Small patch collection
Credits
[]Kralyks for Ancie
A work-in-progress collection of compatibility patches for the Ancient Land mod by Kralyks. With 1,291 endorsements and 409,191 downloads, it's a popular resource for players using Ancient Land. Last updated in July 2023, it may not cover all recent mods.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge download count (409k) shows tons of players trust these patches
- 1,291 endorsements from the community — people are happy with it
- Regularly updated as of mid-2023, so it's likely kept current
⚠️ Cons
- Explicitly a work-in-progress, so some patches may be incomplete or missing
- Last updated July 2023 — might not cover newer mods or game updates
- No detailed patch list provided, so you'll need to check in-game or on the mod page
For Skyrim modders who use Ancient Land and want compatibility fixes for other mods. If you're running a modded setup with Ancient Land, this is a must-have. Skip if you don't use Ancient Land or prefer to patch manually.
💡 Beginner Tips
- Check the mod page's Posts tab for a list of included patches, since the description is vague.
- Load order matters: place these patches after Ancient Land and the mods they patch.
- Use a mod manager like Vortex or MO2 to avoid overwriting files accidentally.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- L0rkhaan
- Version
- 1.6.0
- Downloads
- 409,191
- Endorsements
- 1,291
- Category
- Patches
- Created
- 8/19/2021
- Updated
- 7/22/2023
🔧 How to Install Skyrim Mods
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