Air Atronachs SSE
⚪ Last updated 2024⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #21 of 69 Creatures and Mounts mods in this game by downloads
📋 About This Mod
Original Mod Description:
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This mod adds a new Atronach type called "Air Atronach".
These atronachs are based on the ones from ESO.
It adds 2 new playable conjuration spells, 2 new staves for those spells, 2 new masks and a new enemy.
Both spells will be more powerful if you have the Elemental Potency perk.
The spells and masks can be acquired from the 3 new bosses around Skyrim.
These bosses are powerful and will be very hard to defeat with a low-level player.
Read the note they carry.
The masks are temperable.
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I was surprised that no one ever ported this gem to SSE, so with Grohiik's permission I went ahead and did it. I made a few modifications such as increasing the size of the Air Atronach to make it look more intimidating, and I also gave it a constant whirlwind cloak effect so I would not advise trying to engage it at close range. I have included SPID for the Air Atronach Staff and spell as well so you may rarely encounter high level mages summoning these powerful Daedra in combat.
You will need to defeat the three mysterious masked men to acquire the new spells and masks. These unique bosses can be found at the following locations: Yorgrim Overlook, North Skybound Watch, and Four Skull Lookout. You must have Dragonborn DLC installed for this mod.
There is also now an optional patch for the Air Monarch mask enchantment effects for those that would prefer alternate enchantments. Let it overwrite the main file. Thanks to Androider13 for the idea!
Grohiik - For making this amazing mod and allowing me to port it to SSE! (https://www.nexusmods.com/skyrim/mods/58537/)
This mod ports the Air Atronach from ESO to Skyrim Special Edition, adding a new enemy type, two conjuration spells, two staves, two masks, and three new boss encounters. It requires the Dragonborn DLC and includes SPID integration for rare mage summons. The Air Atronach is larger and has a whirlwind cloak effect.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Faithful port of a popular Oldrim mod, filling a gap for SSE players (79 endorsements).
- Boss fights are genuinely challenging, designed to punish low-level players.
- SPID integration adds dynamic encounters without needing extra patches.
⚠️ Cons
- Requires Dragonborn DLC, so players without it can't use this mod.
- The whirlwind cloak effect makes melee combat risky, which might frustrate some players.
- Only 79 endorsements, so it's a niche mod with a smaller community behind it.
For Skyrim players who want new conjuration options and enjoy hunting down tough bosses for unique rewards. It's also great for fans of ESO's creature designs. Skip if you're not interested in adding new enemy types or if you don't have the Dragonborn DLC.
💡 Beginner Tips
- Make sure you have the Dragonborn DLC installed before downloading, or the mod won't work.
- The bosses are tough, so bring your best gear and consider leveling up before tackling them.
- If you use a mod manager, let the optional patch overwrite the main file if you want the alternate enchantments.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Grohiik and Surge101ex
- Version
- 1.1
- Downloads
- 9,257
- Endorsements
- 79
- Category
- Creatures and Mounts
- Created
- 4/15/2024
- Updated
- 5/10/2024
🔧 How to Install Skyrim Mods
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