ADXP MCO 1.6.0.6 Bug Fixes

⭐ ⭐⭐ (2,664 endorsements) 📥 218,494 downloads 📌 v2.0.6 📅 4/20/2024
🟠 Updated over a year ago

By illuke00 · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/30/2024 📅 Created: 4/20/2024
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 ADXP|MCO Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #61 of 302 Patches mods in this game by downloads

📋 About This Mod

Description:

This mod fixes some bugs and adds some features to ADXP MCO version 1. 6. 0. 6. It also improves compatibility with some other mods.

Additional features and improvements:

  • []All MCO attack states (sprint attack, sprint power attack, normal attack, power attack, weaponart) and vanilla directional power attack and dual wield attack can now transition to each other.

    []Performing an attack is possible even immediately after the attack animation is ended by the recovery function or the attackStop event.

    []Vanilla directional power attacks and dual wield attack can be enabled or disabled in the MCM.

    []When using the AMCO, the attack speed when using dual wield is now referenced to the slower attack speed of the right or left weapon.

    []The first person combat system will be the same as vanilla. (In first person, directional power attacks and left-handed attacks will be possible.)

    []Added block cancel function, which can be turned on/off in the MCM.

    []The interval of accepting pre-input during the attack can be changed to the default or after the HitFrame. Configurable in the MCM.

    []Enabled to attack immediately after blocking an enemy's attack. (Use with a mod that allows Timed Block like Valhalla Combat for a better experience. It is also compatible with Elden Counter and Maxsu Block Overhaul.)

    Bug fixes:

    []Fixed an issue where the recovery function (animation interruption function) would not work properly during a power attack.

    []Fixed an issue where the recovery function could unintentionally end an animation when switching animations by combo.

    []Fixed an issue where the attack (combo) phase was not reset after the attack was ended.

    []Fixed an issue where the sprint power attack and the first stage of the power attack could not be performed when unarmed.

    []Fixed an issue where sprint attacks could be unintentionally performed in succession. (Added a 0. 5 second cooldown to sprint attacks so that sprint attacks cannot be performed during the cooldown)

    []Changed all MCO transitions to prioritize the amount of movement of the post-transition animation during animation blending. (Previously, the amount of movement of the post-transition animation was reduced during blending.) Also fixed to smooth the transition of starting a power attack and sprint attack.

    []Fixed an issue where, in third-person view, if you tried to block with dual wielding or unarmed, it would sometimes attack with the left hand.

    []Fixed an issue where an attack would be treated as a different type of attack if the player tried to perform a different type of attack while attacking, thanks to Maxsu, author of the Attack Data Transition Fix.

    [*]Fixed an issue where vanilla directional power attacks could no

🤖 AI-enhanced — based on mod data

A patch for ADXP|MCO 1.6.0.6 that fixes several bugs, most notably allowing combos to chain from sprint attacks into normal attacks. Essential for players using this combat overhaul who want smoother combat flow.

✨ Key Features

Fixes bugs in ADXP|MCO version 1.6.0.6
Allows combos to connect from sprint attacks to normal attacks

📊 Pros & Cons

✅ Pros

  • High community trust (2,664 endorsements)
  • Addresses a key combat flow issue for MCO users
  • Lightweight patch, easy to install

⚠️ Cons

  • Only fixes specific bugs, not a full overhaul
  • Requires ADXP|MCO 1.6.0.6 to be installed
  • May conflict with other mods that alter MCO's attack patterns
🎯 Is This For You?
For Skyrim players using ADXP|MCO who want smoother combat transitions. If you're not using MCO, this patch is irrelevant. If you are, it's a must-have for fixing sprint attack combo issues.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have ADXP|MCO 1.6.0.6 installed before adding this patch.
  • Use a mod manager like MO2 to avoid overwriting files manually.
  • Check the mod's posts for any known conflicts with other combat mods.

📊 Mod Details

Game
Skyrim Mods
Author
illuke00
Version
2.0.6
Downloads
218,494
Endorsements
2,664
Category
Patches
Created
4/20/2024
Updated
12/30/2024

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

Keep browsing — more Skyrim mods await

📋 All Skyrim Mods 🏆 Top 25 📂 More Patches 👤 More by illuke00 🔎 Similar Mods 🌐 Best Patches (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods