3rd Person Walk Fix Redux
⚪ Last updated 2022⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #65 of 119 Animation mods in this game by downloads
📋 About This Mod
UPDATE: Works with 1. 6. 640!
Rejoice! The Return of 3rd Person Walk Fix!
If you haven't tried out the original brilliant little mod, you can find a link to it here. Oh but wait, you can't run it because you're on AE? Well fear not weary traveler! Not only does this mod (probably) work with all versions of 1. 5.x (I only tested with 1. 5. 97), it works for AE!
What does this do?
This mod removes the jerky directional changes when playing Mouse & Keyboard and walking in third person mode. Once you've installed this mod it's quite noticeable when it isn't active.
Installation
While this is an "animation" mod, this is written entirely in SKSE, so there are no ESP files, no FNIS, Nemesis, etc. Just install it like you would any other simple SKSE mod. Load order should not matter.
Compatibility
True Directional Movement -- I have True Directional Movement in my load order (and have for many hours), and as far as I can tell it does not have compatibility issues.
Movement Behavior Overhaul - This may have conflicts, but I have not yet verified.
Auto Move - This may have conflicts with auto move. If you have conflicts please let me know.
This mod affects movement change speed when going from running to walking, and affects the turning speed when you're walking in 3rd person. The slowdown from running to walking might be annoying for some people.
There should be no issues when using a gamepad (I have played maybe two hundred hours with this mod on the steam deck and have had no problems).
Overall this is implemented entirely in SKSE so should not interact with any animations and/or behaviors, but once again I am a total dummy, so I could be off base here.
Source Code
This code was derived from the CommonLibSSE example project here. The 1. 5.x version was built against this commit of the library.
My source (I might upload a functioning github repo later) is here.
Thanks and Shout Outs
Smooth Camera for posting their source, giving me a great example library doing many complicated things to work from.
TDM for also posting their source.
Ryan for writing the CommonLibSSE (linked in source section) and many other amazing utilities.
The OG 3rd Person Walk Fix for posting their source so I can piggyback off of their ingenuity without having to learn proper reverse engineering techniques.
3rd Person Walk Fix Redux is an animation mod for Cyberpunk 2077 that eliminates the jarring instant direction changes when walking in third person. It supports game versions 1.5.x and 1.6.x, has 1,078 endorsements, and was last updated in November 2022.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with over 1,000 endorsements and 68k downloads.
- Directly addresses a common annoyance in third-person gameplay.
- Works across two major game versions, so it's versatile.
⚠️ Cons
- Last updated in 2022, so it may not be compatible with newer game patches.
- Only affects walking, not running or other movement states.
- Potential conflicts with other animation mods that alter movement behavior.
For Cyberpunk 2077 players who spend time in third-person view and hate the snap-turn when walking. If you're a first-person purist, you can skip this one.
💡 Beginner Tips
- Make sure your game version is 1.5.x or 1.6.x before installing.
- If you use other animation mods, install this one last to avoid overwriting.
- Test in a crowded area to see the fix in action.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- bunglewump
- Version
- 0.0.1
- Downloads
- 68,405
- Endorsements
- 1,078
- Category
- Animation
- Created
- 8/7/2022
- Updated
- 11/29/2022
🔧 How to Install Skyrim Mods
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