2HSpecialAttackMod - Combat - Animation

⭐ ⭐ (209 endorsements) 📥 10,307 downloads 📌 v1.2q 📅 3/25/2022
⚪ Last updated 2024

By Smallway · Animation

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/18/2024 📅 Created: 3/25/2022
⚠️ Install Order · 8 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 DAR Find it →
7📦 AMR Find it →
8📦 Payload Interpreter Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #86 of 91 Animation mods in this game by downloads

📋 About This Mod

I like vanilla and try to improve the combat experience. Anything not conflict to TK dodge not conflict to this mod. Nemesis is not required. SkySA, ABR, ADXP, MCO should be compatible.

You can use TK dodge and TUDM together, in this case, Nemesis will be required.

You can dodge as always, the hotkey rings doesn't remove TK dodge function.

Basic Special Attack

If you equip 2H weapon, try press m1 and m2 mouse button together, it will trigger an extra power attack, if you press and hold the m1 key while the m1 + m2 attack is running, it will even trigger sprint power attack, make it a really cool combo.

Special Attack Ring

If special attack rings don't work properly, try the patch 2HSpecialAttackModPIE in optional files.

Equip these rings will trigger the special attack with any weapon, if you WANT to use them you need TK dodge SE (or TK Dodge RE, compatible). Get these rings on the barrel outside of Ysolda's House in Whiterun (or install Additemmenu), favorite and hotkey them. Extended Hotkey System is highly recommended.

Ring 1 Jump Slash, 200 magicka cost (folder 180101)

Ring 2 Weapon Throw, 200 magicka cost (folder 180102)

Ring 3 Lightning Claw, 50 magicka cost each lightning, max 3 lightning with 150 magicka cost (folder 180103)

Ring 4 Ice Strike, 200 magicka cost (folder 180104)

Ring 5 Lightning Ball, 120 magicka cost (folder 180105)

Ring 6 Summon Headless Horseman, 200 magicka cost, use Axe, Claw (Health Drain), Kick and Dodge (folder 180106)

Ring 7 Drain Health Claw, 100 magicka cost, AOE, drain 40 health per hit (folder 180107)

Ring 8 Flame Bash, 120 magicka cost (folder 180108)

Ring 9 Less Guardian Circle, 150 magicka cost, heal 20 health per second, repel undead lower LV 20 (folder 180109)

Ring 10 Storm of Arrows, 200 magicka cost, can only work outdoors (folder 180110)

Ring 11 Forgemaster Fireball, 160 magicka cost (folder 180111)

Ring 12 Drink Potion, 75 magicka cost, heal 100 HP (folder 180112) (testing)

Custom Ring 1 Mofu Thunder Strike, 200 magicka cost (folder 185101)

This is not animation included (copyright), need to download the hkx file from the author (free released). Mofu Elden Ring Attack Animations SE download AMR version, copy and rename the skysa_power2hm2.hkx to dodgeback.hkx then put it in folder 185101

Optional files

DIY Rings 1 to 5 (folder 280101 to 280105), you can put your hkx file in these folders and these rings will trigger the animation, all we need to do is to RENAME the xxx.hkx to dodgeback.hkx. Try check at the ring script section in SSEEdit, I put mana cost, spell cast and wait time (to adjust timing) there, fill the properties and see how it works, every time you edit the ring script property you might have to DROP the ring and ADD it again in game to u

🤖 AI-enhanced — based on mod data

2HSpecialAttackMod adds special attacks and a workaround for playing SkySA, ABR, MCO, or other animation mods without installing them, plus custom special attack creation. Requires DAR, AMR, and Payload Interpreter, but not Nemesis. With 209 endorsements and 10,307 downloads, it's a niche tool for Skyrim modders.

✨ Key Features

Adds special attacks to the game.
Provides a solution for playing SkySA, ABR, MCO, or any mod that adds animations without installing them.
Allows you to make your own special attack.
Requires DAR, AMR, and Payload Interpreter; Nemesis is not required.

📊 Pros & Cons

✅ Pros

  • Solid community trust with 209 endorsements and over 10k downloads.
  • Unlocks animation mods without the usual install hassle—huge time saver.
  • Lets you craft custom special attacks, perfect for tinkering.

⚠️ Cons

  • Requires three separate mods (DAR, AMR, Payload Interpreter) to function, so setup isn't plug-and-play.
  • Heavy dependency on DAR means it may conflict with other DAR-based animation overhauls.
  • Last updated in June 2024—could be outdated for newer Skyrim versions or mod setups.
🎯 Is This For You?
For Skyrim modders who want to use SkySA, ABR, or MCO animations without the usual installation steps, and who enjoy crafting custom combat moves. Skip if you're not comfortable with dependency-heavy setups or prefer simpler animation mods.
📦 Install:Hard· 15+ minutes

💡 Beginner Tips

  • Make sure you have DAR installed and properly configured before adding this mod, as it's the core dependency.
  • Since Nemesis isn't required, you can skip that step, but double-check that your other animation mods don't need it.
  • Test the special attacks on a dummy character first to see how they integrate with your current combat setup.

📊 Mod Details

Game
Skyrim Mods
Author
Smallway
Version
1.2q
Downloads
10,307
Endorsements
209
Category
Animation
Created
3/25/2022
Updated
6/18/2024

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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