The Solar Forge (with requiem patch)
⚪ Last updated 2017⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #11 of 17 Crafting mods in this game by downloads
📋 About This Mod
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THE SOLAR FORGE
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- Version: 1. 1 - Fixed a bug that caused the enchantment to cause maximum damage all the time (20 instant, +4 per second for 5 seconds), even during the night, instead of increasing and decreasing thru the day. While this behaviour wasn't the intended one, I understand some people might consider that it makes the weapons much more worth the trouble, so I kept the bugged version on the old files section as the 1. 0 version.
1. Introduction 2. Contents 3. Instalation 4. To-Do List 5. Credits 6. Permissions 7. Spoilers
ICRA - Immersive Craftable Robed Armor Immersive Lunar Forge The Solar Forge
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1. INTRODUCTION
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- I already said I really like the Lunar Forge. Together with the Skyforge they invoke the idea that those ancient nords did some really awesome stuff with their crafts in their time. The low-tier nordic weapons you find on the draugr are the ancient version of that, so imagine the kind of stuff they did on their prime. Stuff like the Lunar Forge, with its unique properties. And since we got a Lunar forge, why not a Solar one whose weapons only work during the day? So I decided to make one myself, and tried to keep it on the same spirit of the Lunar one, meaning that it's just there. No quests, no grand answers, bring just there.
"But DiBastet", you say, "I just got there and getting to the Solar Forge was much harder (specially on Requiem) than going to the Lunar Forge", yeah what's the problem Timmy? "And the Solar weapons hurting undead aren't so useful as a drain health effect! The rewards aren't balanced against one another!". You know what Timmy? You're right. That's why it's called Immersive. The world isn't carefully placing rewards for you. The forge is just there. It's not its fault that those guys swarmed all around it Timmy.
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Adds a unique solar forge and a set of enchanted sun-themed undead-slaying weapons, craftable only on it. Includes a Requiem patch. A niche crafting expansion for Skyrim players who enjoy themed gear and lore-friendly additions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid niche pick for undead-hunting builds (78 endorsements).
- Requiem patch included—rare for crafting mods.
- Themed gear adds flavor without overhauling the game.
⚠️ Cons
- Last updated in 2017—may be outdated for current Skyrim versions.
- Only 78 endorsements, so it's a smaller community mod.
- No screenshots or detailed crafting info in the description.
For Skyrim players who want a themed crafting addition focused on undead slaying, especially those using the Requiem overhaul. Skip if you're looking for major gameplay changes or broad content—this is a niche, lore-friendly forge mod.
💡 Beginner Tips
- If you use Requiem, make sure to load the patch after the main mod.
- Look for the forge near other crafting stations—likely in a major city like Whiterun.
- Check your load order with LOOT to avoid conflicts with other forge mods.
📊 Mod Details
- Game
- Skyrim LE Mods
- Author
- DiBastet
- Version
- 1.1
- Downloads
- 1,850
- Endorsements
- 78
- Category
- Crafting
- Created
- 11/23/2017
- Updated
- 11/23/2017
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