The Lost Legacy of the Nine
⚪ Last updated 2019⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 49 Quests and Adventures mods in this game by downloads
📋 About This Mod
The Lost Legacy of the Nine
A Legacy of the Dragonborn Expansion
'When unfeathered fell, the diamond prospered. When White Ruby was seized, the diamond fled. The Nine who guide us, has ed us to the land of the mythic dragon. For by their will this chapel will be blessed by Akatosh. For the dragon who had protected the ruby in times of old. So shall the land of dragons protect the ruby yet again. The diamond will endure but will change The diamond, now his sigil, is the sign of Akatosh. Our wishes? To find and restore, Or to bless and create'
Have any of you wondered why the crusaders relics are just there in skyrim? Sure you could believe Aryeun that they are gravitating towards the lands due to the impending crisis but why wouldn't they still be within the reaches of the order's remains as per the skeleton to the north? Even if they decided to scatter the pieces to the wind why wouldn't pieces have been claimed by the Thalmor as symbol of the very thing they wish to destroy.
That is, unless, the Thalmor were forced to worry about something else... Like, the remains of the order attempting to escape out of there sphere of influence forcig them to divert far more resources to find them and stop them then to find the crusader relics
REQUIRES LEGACY OF THE DRAGONBORN AND BRETONY PALADIN MOD: http://www.nexusmods.com/skyrim/mods/52248/? and http://www.nexusmods.com/skyrim/mods/73007/? respectively
Personally a fellow Legacy Dev member and I had a discussion about a more immersive Knights of the Nine feeling that given how powerful and culturally iconic the crusaders relics are, the Thalmor would've dedicated a moderate amount of resources to find these relics and atempt to destroy them regardless of their cultural revelance as they are now influenced by Talos. So unless they were forced to divert those resources to deal with a greater threat the Thalmor would've found the Sword chest and more than likely the Ring of the Nine, and by that extension would've found and destroyed all of their relics.
So, the only way that has been shown to actually stop the Thalmor is to proverbally kick the hornets nest and force them to follow and attack. Besides, if the knights were as large and well loved as they were said to be in 'Lost wonders' says then they wouldve branched out far and wide within the empire and the provinces. So a chapel or minor outpost of the nine would've been more than possible within Skyrim. So, that's why i used the Priory mod created by ClefJ to have a base of regional operations, Yes its small but I believe that the faith in the Nine would be paramount and as
The Lost Legacy of the Nine is a quest expansion mod for Skyrim that bridges Legacy of the Dragonborn and Knights of the Nine, adding new items and unmarked quests. With 728 endorsements and over 22k downloads, it's a niche but well-received addition for fans of both mods, though it hasn't been updated since 2019.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 728 endorsements and over 22k downloads
- Bridges two popular mods, giving veterans of both something new to explore
- Unmarked quests add a sense of discovery for players who like to explore without quest markers
⚠️ Cons
- Last updated in 2019 — may have compatibility issues with current Skyrim versions and mod setups
- Requires two other mods as dependencies, so it's not for players who haven't already installed both
- Unmarked quests can be frustrating for players who prefer clear guidance
For Skyrim players who have already invested in Legacy of the Dragonborn and Knights of the Nine and want extra content that ties them together. If you're a completionist who enjoys hunting down hidden quests without markers, this is a great addition. Skip if you haven't installed both required mods or if you prefer quests with clear objectives.
💡 Beginner Tips
- Make sure you have both Legacy of the Dragonborn and Knights of the Nine installed and working before adding this mod.
- Since the quests are unmarked, talk to NPCs related to the Nine and explore the Dragonborn museum thoroughly to find starting points.
- Use a mod manager like Vortex or Mod Organizer 2 to keep load order clean and avoid conflicts with other quest mods.
📊 Mod Details
- Game
- Skyrim LE Mods
- Author
- JCBQ
- Version
- 1.5
- Downloads
- 22,310
- Endorsements
- 728
- Category
- Quests and Adventures
- Created
- 10/4/2016
- Updated
- 5/22/2019
🔧 How to Install Skyrim LE Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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