Spellfury - Hit Stuff to Cast Spells - Spell-Sword Gameplay Tweaks
⚪ Last updated 2024⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #18 of 29 Magic - Gameplay mods in this game by downloads
📋 About This Mod
Turns magicka into a rage/ fury like mechanic (No Regeneration instead you Gain Magicka on Weapon Hits). Also, tries to improve the character progression of spell-sword style characters. Complete with a MCM to tweak and/ or disable many
It’s highly recommended to use this mod with a mod that makes your normal attacks cost Stamina and with high in combat stamina regeneration!
I recommend Wildcat - Combat of Skyrim:
More recommendations for mods that work well with this in the Quick Examples section!
SSE Version Link: Spellfury SSE
Lastest version of both:
SKYUI
What does it do?:
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[]Primarily it provides a system where magicka is generated via landing melee hits instead of passively generated. Also decays while out of combat (Controllable via MCM)
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]The amount magicka you gain on hit scales with both your maximum base magicka and your (right hand) weapon (Controllable via MCM)[]Applies a buff to Destruction magic that scales with your right hand weapon when you equip it. Not only does this make your weapon feel more important, It also makes spending your "rage" (magicka) feel better.(Can Disable)
[]Adds a few new spells suited to Spellfury’s play-style that you earn by leveling up. (Can Disable)
[]Provides a MCM to tweak/ disable things that you may not want. Even re-enabling magicka if you'd like to.
Spell-swords in Skryim have some character progression problems. Three things in particular.
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[]Your weapon only affects your physical damage output and has no impact on how strong your spells are. For me, this led to me caring less about new weapons which is boring
[]Normal mages can dual-cast or have 2 different cast spells equipped. Spell-swords can't do this because they only have 1 free hand, and can't even block (without mods).
[]Normal Mages have loads of Magicka Regeneration because they are free to enchant for it. Doing this as a spell-sword comes at the cost of other enchants (fortify 1h/ 2h, Health, Stamina, etc.)
Quick Gameplay examples:
DISCLAIMER: THIS MOD DOES NOT MAKE NORMAL ATTACKS COST STAMINA USE SOMETHING LIKE WILDCAT COMBAT FOR THAT
Combat Mods used in these videos, Highly recommended!:
[]Critical Hit - Backstab and Parry in Skyrim for the dark souls like parry
[]Wildcat - Combat of Skyrim for enemy AI and normal attack stamina costs
📊 Mod Details
- Game
- Skyrim LE Mods
- Author
- Issarys
- Version
- 1.1.2
- Downloads
- 703
- Endorsements
- 27
- Category
- Magic - Gameplay
- Created
- 3/27/2020
- Updated
- 5/16/2024
🔧 How to Install Skyrim LE Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim LE →
Visit the official mod page for specific installation instructions for this mod.
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