Not So Fast - Mage Guild
⚪ Last updated 2015⚠️ Install Order · 4 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #139 of 147 Immersion mods in this game by downloads
📋 About This Mod
Introduces two pauses in the rather short mage guild quest line at the College of Winterhold and allows for customizing the start of the three apprentices' quests. The actual time delays can be set with SkyUI's MCM (or the console).
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[]Tolfdir will not start the Saarthal quest at the end of the initial lesson on Wards. After 8 days if you are near Tolfdir on some morning before 9:00 (which you will be if sleeping in your assigned bed) he will approach and tell you about the expedition to Saarthal. (Since you and the other apprentices are all in the room, the dialogue still makes sense.)
[
]After recovering the lost books and being sent to Tolfdir by Urag, Tolfdir will make his observations about the Orb, but Ancano will not interrupt the conversation. After 8 days the Psijic monk will have arrived and if you enter the Hall of Elements Ancano will be looking for you. - Brelyna, J'Zargo, and Onmund have personal quests that originally only start after the Saarthal quest is complete. But now they can be started earlier. By default, Brelyna's personal quest will be available on the day after the Wards lesson and then J'Zargo's on the next day and then Onmund's after that. You can set all three to start on the same day if you like. Any that are not started before you enter Saarthal will be started when you make your report to the archmage.
Quests MG01, MG02, and MG04 along with their scripts, scenes, and some AI packages are edited by this mod. Changes from the Unofficial Skyrim Patch have been included, but other mods changing those quests will probably conflict.
See the ReadMe for how to configure the options via the console if you don't use SkyUI.
Not So Fast - Mage Guild adds two timed pauses to the College of Winterhold questline, making it feel less rushed, and lets you customize when the three apprentices' quests begin. Delays are configurable via SkyUI MCM. A popular immersion mod with over 3,200 endorsements, last updated in 2015.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (3,218 endorsements) — this is a go-to for pacing fixes
- Makes the mage guild feel less like a speedrun — you actually get to breathe between quests
- MCM integration means you can tweak delays to your exact taste without editing files
⚠️ Cons
- Last updated in 2015 — might have issues with newer Skyrim versions or mod setups
- Requires SkyUI and its MCM — if you're not using SkyUI, you're out of luck
- Only affects the mage guild questline — if you want pacing fixes for other factions, look elsewhere
For roleplayers and immersion junkies who hate how the College of Winterhold questline rushes you from one objective to the next. Also for completionists who want more control over when apprentice quests trigger. Skip if you're fine with the vanilla pacing or don't use SkyUI.
💡 Beginner Tips
- Make sure SkyUI is installed and active before adding this mod, or the MCM config won't show up.
- Use a mod manager like Vortex or MO2 to install — it'll keep your load order clean and make uninstalling easy.
- Check the MCM after loading a save to adjust the delay times to your preferred pacing — default might not be perfect for you.
📊 Mod Details
- Game
- Skyrim LE Mods
- Author
- CDCooley
- Version
- 1.3
- Downloads
- 83,812
- Endorsements
- 3,218
- Category
- Immersion
- Created
- 4/10/2015
- Updated
- 6/10/2015
🔧 How to Install Skyrim LE Mods
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Visit the official mod page for specific installation instructions for this mod.
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