MQ105SprintTriggerScript Fix - LE by Xtudo

⭐ ⭐ (143 endorsements) 📥 5,116 downloads 📌 v1 📅 7/1/2023
⚪ Last updated 2023

By Author ferrari365 - Port by Xtudo · Bug Fixes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/1/2023 📅 Created: 7/1/2023
⚠️ Install Order · 3 steps
1🛠️ SKSE — Skyrim Script Extender Download ↗
2🔧 USLEEP — Unofficial Skyrim Legendary Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #38 of 45 Bug Fixes mods in this game by downloads

📋 About This Mod



MQ105SprintTriggerScript

 LE

Author 

ferrari365 - Port by Xtudo

Description (Small details that make big differences)

My port of this important fix made by ferrari365.

I actually compiled the scripts with the last Creation Kit Legendary Edition. The resulting LE compiled scripts have different size than the SE version, so something changed. Then I tested it ingame quite a bit, and it's working as intended. I made the port for my game, and now I'm sharing it. All credits goes to ferrari365 of course.

Description from the original mod: During the main quest The Way of The Voice, you are tasked with demonstrating your Unrelenting Force and Whirlwind Sprint shouts to the Greybeards. In the case of Whirlwind Sprint, you do this by dashing through a gate in the courtyard before it closes. This trial is controlled though a script which will run when you get alongside Arngeir and works by doing checks for when you enter and leave an invisible trigger box to achieve this.

However the implementation of this script has an oversight which will usually cause it to duplicate itself and stick around your save forever if you happen to enter and leave the invisible box multiple times in a row, which is not uncommon if you're trying to position yourself for the trial. The reason this is happening is because every time you enter or leave the trigger box, the game creates an active version of the script which does some work on the quest script, which itself doesn't check if work is being done on it. This is a problem, because multiple versions of the script then try to manipulate the same set of data and end up competing for it. And because the quest script doesn't have data integrity checks, things quickly get messy when conflicting operations from multiple sources get executed out of order or in unintended ways and the script gets stuck running forever.

This mod reworks the quest implementation to suppress multiple versions of the script from trying to run at the same time and prevent it from duplicating itself and getting stuck, as well as doing further optimizations on it to run better.

Optional files

  • []MQ105 Duplicate Script Fix. Removes a duplicate script from the trigger box responsible for controlling the sprint trial for better performance. Unrelated issue to the main mod. Can be used alongside Main file or standalone.

    []MQ105 Stuck Script Fixer. Will shut down any stuck instances of the script if installed on an existing save.

    Compatibility

    [*]Not compatible with

🤖 AI-enhanced — based on mod data

This bug fix prevents the MQ105SprintTriggerScript from duplicating and getting stuck in your save, which can cause performance issues. It's a simple, no-ESP patch for Skyrim LE, ported by Xtudo from ferrari365's original. With 143 endorsements and 5,116 downloads, it's a community-trusted fix for a specific quest-related script bug.

✨ Key Features

Prevents MQ105SprintTriggerScript from duplicating itself in your save
Stops the script from running forever, avoiding potential save bloat or lag
No ESP file, so it's lightweight and won't affect load order
Ported to Skyrim LE by Xtudo from ferrari365's original fix
Simple drop-in installation

📊 Pros & Cons

✅ Pros

  • Community-approved fix with 143 endorsements and over 5k downloads
  • No ESP means it's clean and won't conflict with your load order
  • Targets a specific annoying bug that can ruin a playthrough

⚠️ Cons

  • Only fixes one script issue—if you have other quest bugs, this won't help
  • Last updated in 2023, so it may not be compatible with the latest Skyrim LE patches
  • No detailed documentation on what exactly the script does or how to verify the fix
🎯 Is This For You?
For Skyrim LE players who've encountered the MQ105SprintTriggerScript bug and want a quick, safe fix. If you're not sure you have the bug, this is still a good preventative measure. Skip if you're on Skyrim SE or AE—this is LE only.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you're on Skyrim Legendary Edition (LE), not Special Edition or Anniversary Edition—this mod is LE-specific.
  • Since there's no ESP, just drop the file into your Data folder or use a mod manager; no need to worry about load order.
  • If you're already mid-playthrough, the fix should prevent future duplication, but it won't undo any existing script instances—consider a clean save if you're already experiencing issues.

📊 Mod Details

Game
Skyrim LE Mods
Author
Author ferrari365 - Port by Xtudo
Version
1
Downloads
5,116
Endorsements
143
Category
Bug Fixes
Created
7/1/2023
Updated
7/1/2023

🔧 How to Install Skyrim LE Mods

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📖 Full step-by-step install guide for Skyrim LE →

Visit the official mod page for specific installation instructions for this mod.

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