Lanterns of Skyrim - Skyrim Bridges Patch
⚪ Last updated 2019⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #33 of 55 Patches mods in this game by downloads
📋 About This Mod
This is a compatibility-Patch for Lanterns of Skyrim - All In One 2. 5 (http://www.nexusmods.com/skyrim/mods/18916) and Skyrim Bridges (http://www.nexusmods.com/skyrim/mods/38158).
Some of the bridges from the excellent MOD Skyrim Bridges are very huge so the lanterns from Lanterns of Skyrim clip through them.
Some of them even disappear completly in the bridges brickwall, so there comes strange light from inside the bridge at night...
This patch moves some of the Lanterns (and their lightsource) in better place so they doesn't clipped anymore.
I've also take care the removed lanterns don't conflict with MODs Weathered Road Signs 1. 5 and Convenient Bridges ALPHA 1. 8 (which I also
use in my skyrim-game).
Place the esp-plugin everywhere behind "Lanterns Of Skyrim - All In One - Main.esm" in your loadorder. The loadorder of Skyrim Bridges.esp doesn't matter.
v1. 0: remove lanterns at the big bridges at Whiterun, Windhelm, Riften
v1. 1: remove lanterns at the bridge at Blind Cliff Cave (near Markarth)
v1. 2: remove lanterns at the bridges at Fort Amol, Redorans Retreat, Robber Gorge, Karthspire (near Markarth)
v1. 3: remove lanterns at the bridges at Old Hroldan, Reachwater Rock
remove two lanterns that clipped with roadsigns from MOD Weathered Road Signs 1. 5 (all roadsigns from this MOD now checked)
v1. 4: remove lanterns at the bridge at Morthal and minor replacements at three other bridges; this patch should now be final (tested for Version 2. 1. 2 of Skyrim Bridges but should also work for new version 3. 2)
v1. 4. 1: added patch for the non-MCM-version of Lanterns of Skyrim (1. 31)
This is a compatibility patch that makes Lanterns of Skyrim - All In One work with Skyrim Bridges, ensuring lanterns appear correctly on bridge structures. With 506 endorsements and over 10,000 downloads, it's a reliable fix for players using both mods. Last updated in 2019, it remains a go-to for classic Skyrim modding.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 506 endorsements and over 10k downloads
- Essential fix for players using both mods—prevents floating or missing lanterns
- Simple install: just drop it in your load order after the two mods
⚠️ Cons
- Last updated in 2019—may not be compatible with newer versions of the mods or Skyrim SE/AE
- Requires both Lanterns of Skyrim - All In One and Skyrim Bridges to be installed, so it's useless if you only have one
- No detailed instructions or screenshots provided, so you need to know your load order basics
For Skyrim modders who run both Lanterns of Skyrim and Skyrim Bridges and want a seamless visual experience. If you're using only one of those mods, skip this—it does nothing for you. If you're on Skyrim SE or AE, check compatibility first because this patch is old.
💡 Beginner Tips
- Place this patch after both Lanterns of Skyrim and Skyrim Bridges in your load order, ideally near the end to ensure it overrides correctly.
- Use a mod manager like Vortex or Mod Organizer 2 to handle the file placement—it's a simple ESP, but manual install can lead to load order mistakes.
- If you're playing Skyrim Special Edition, check if the mods you're patching have SE versions; this patch is for classic Skyrim and may not work without conversion.
📊 Mod Details
- Game
- Skyrim LE Mods
- Author
- mikraemer
- Version
- 1.4.1
- Downloads
- 10,274
- Endorsements
- 506
- Category
- Patches
- Created
- 6/10/2015
- Updated
- 8/10/2019
🔧 How to Install Skyrim LE Mods
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