Jump Sound Fix
⚪ Last updated 2016⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 9.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 42 Bug Fixes mods in this game by downloads
📋 About This Mod
This mod fixes that jump and land sound effects can be heard randomly from somewhere.
The cause was that some jump and land sound effects were outputted as player's footstep sound, which means NPC's jump sounds can be heard from where you stand irrespective of distances from the NPCs.
This mod sets their output model to correct one.
This fix is merged into USLEEP (3. 06).
Installation
Via a mod manager or manually merge into the data folder and enable the plugin.
Troubleshooting
Q: It doesn't work for me.
If the other mods add new footstep sounds for NPCs in the same way as the vanilla (using stereo output model), the bug may still occur without
any conflicts.
This is likely done by audio/sound overhaul mods. However, it may be intentionally set so by the author in order to provide realistic/powerful footstep sounds.
It can be checked with CK or Tes5Edit.
1. Open the audio/sound mod plugin.
2. Check if there is any Sound Descriptor for footsteps added by the mod. It is easy as long as they have "footstep" or "FS" in their name.
3. If found any, check the Sound Output Model used for the Sound Descriptor by the following way.
Tes5Edit: If found any of the Sound Descriptors, click one. Hold the Ctrl key and click on their Output Model. It will navigate to the Sound Output Model record.
CK: Open one of the Sound Descriptors. Check the Output Model record. Search for the same record in the Sound Output Model section and open it.
4. Check if the Type is set to "Defined Speaker Output". If so, the bug may occur. You can change it to "Uses HRTF" to fix it .
Jump Sound Fix is a small bug fix mod that addresses jump and land sound effects that play from incorrect positions. With 1,165 endorsements and 12,881 downloads, it's a community-approved fix for an audio annoyance. Last updated in 2016, it remains a simple solution for players bothered by misplaced sound cues.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved fix (1,165 endorsements) — clearly hits the spot for many players.
- Tiny mod that does one thing and does it well — no bloat, just fixes that annoying audio glitch.
- Still relevant years later (last updated 2016) — proves it's stable and doesn't need constant updates.
⚠️ Cons
- Old mod (last updated 2016) — might not be compatible with newer game versions or other audio mods.
- Only addresses jump/land sounds — if you have other audio issues, this won't help.
- Potential conflicts with other sound overhaul mods that modify the same audio files.
For players who are tired of hearing jump and land sounds coming from the wrong direction or just randomly. If you're a purist who wants a clean audio experience without overhauling everything, this is a quick fix. Skip if you're looking for comprehensive audio improvements — this is purely a bug fix.
💡 Beginner Tips
- Since it's a simple sound fix, make sure to place it in your mod load order after any audio overhaul mods to ensure it takes precedence.
- If you're using a mod manager, enable it and test in-game by jumping — you should notice the sound coming from your character instead of nowhere.
- For manual install, just drop the files into your game's Data folder and activate the plugin.
📊 Mod Details
- Game
- Skyrim LE Mods
- Author
- HHaleyy
- Version
- 1.0
- Downloads
- 12,881
- Endorsements
- 1,165
- Category
- Bug Fixes
- Created
- 6/4/2016
- Updated
- 6/4/2016
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