Dwemer Flying Machine
⚪ Last updated 2013⚠️ Install Order · 4 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #21 of 21 Modders Resources and Tutorials mods in this game by downloads
📋 About This Mod
Skyrim Flying Machine Resource 1. 0 ================================== This is a modders\' resource version of a flying machine mod. All and any feedback, including bugs, suggestions and general derision is welcome. It requires Skyrim Script Extender 1. 6. 13 or higher, available from http://skse.silverlock.org, and Skyrim 1. 9. 32 or higher. Modders are welcome to incorporate this in their own mods, making any adjustments or alterations they wish, no credit needed or asked for. However, I simply don\'t have time to provide support or advice to end users of anybody else\'s mods even if those mods include flying machines based on this one. If you want to use this in your own mod you\'ll have to be prepared to read the scripts and study the NIF files and provide your own support. I am more than happy to give advice and information to any mod makers, as and when I have time. I have made the scripts as readable and commented as I can. Information on the structure of the main NIF file will follow shortly. The models used in this mod are heavily modified versions of Bethesda models, and remain the property of Bethesda Softworks. Thay may only be destributed as parts of Skyrim mods. Version 1. 0 is NOT compatible with earlier versions. If you already have Dwemer Flying Machine 0. 4 or earlier installed, please revert to a save from BEFORE you ever installed it before trying to use this version. Sorry. An example of the machine can be found outside Honningbrew Meadery near Whiterun. Very nearly every aspect of the machine\'s behaviour can be adjusted through properties on the base object\'s scripts. There is a \'Flyer Repair Hammer\' lying on the ground between the brewery and the road. Activate to use (the machine starts in \'hover\' mode) \'Sneak\' = Toggle between hover and forward-flight mode \'Forward\' = up \'Backward\' = down \'Strafe-left\' = left \'Strafe-right\' = right \'Right-hand-attack\' = Fire missile \'Left-hand-attack\' = Cycle through missile types (default action is to fire each missile type in turn) \'Ready-weapon\' gets the machine right-side up during flight if it\'s flipped by a collision with a dragon during combat. \'Jump\' to get off - if you jump while high up you WILL die. While hovering, the \'Up\' and \'Down\' keys will pitch the machine, allowing you to shoot at things up on towers or down on the ground. This is awkward to use and you\'re generally going to be better off landing and fighting NPCs and animals on foot. The \'Up\' and \'Down\' keys will also make the flyer ascend and descend while hovering. When fighting a dragon in the air, missiles will lock on and seek it out if it is sort-of in front of you when you fire them. If you have an NPC companion they will take the rear seat on the flyer and take occasional shots at any dragon that is behind the flyer. If the flying machine takes damage in combat it will catch fire. Enough damage and it will b
A modder's resource that provides a flying machine for Skyrim, requiring SKSE 1.6.13 or higher. With 632 endorsements and 13,530 downloads, it's a well-received asset for modders. Last updated in 2013, it may be outdated for current Skyrim versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 632 endorsements and over 13k downloads.
- Useful for modders looking to add flying vehicles to their projects.
- Author is open to feedback and suggestions, which is a good sign for collaboration.
⚠️ Cons
- Last updated in 2013 — likely incompatible with current Skyrim versions and SKSE.
- Requires SKSE, which adds an extra dependency for users.
For Skyrim modders who want to incorporate a flying machine into their own mods. It's a resource, not a standalone gameplay mod, so players looking for a ready-to-use flying machine should skip this. If you're a mod author comfortable with SKSE and older assets, this could be a starting point.
💡 Beginner Tips
- Since this is a modder's resource, you'll need to integrate the flying machine into your own mod using the Creation Kit.
- Check the SKSE version you have installed — if it's newer than 1.6.13, the mod may still work, but be prepared for potential issues.
- If you're not a modder, this mod won't do anything for your game on its own; it's meant for development.
📊 Mod Details
- Game
- Skyrim LE Mods
- Author
- AndyW1384
- Version
- 1.1
- Downloads
- 13,530
- Endorsements
- 632
- Category
- Modders Resources and Tutorials
- Created
- 7/1/2012
- Updated
- 5/18/2013
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