All-Maker Stones Power
⚪ Last updated 2014⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 7.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 106 Magic - Spells & Enchantments mods in this game by downloads
📋 About This Mod
Description:
Simple mod that removes the restriction of having to re-acquire the powers again from the All-Maker Stones, after they have been cast. This mod makes them all a 'normal power' that can be used once per day after being initially obtained.
I have also added some additional changes.
- Summon Karstaag. You can Summon him as a daily power, I have removed the (3) summon limit.
- Dremora Merchant now has (20,000) gold and will buy stolen items.
- North Wind Power and Sun Flare no longer damage you or your allies.
Powers Include:
Beast Stone - Summons a werebear for 60 seconds wherever the caster is pointing. Earth Stone - The caster ignores 80% of all physical damage for 30 seconds. Sun Stone - Casts a 100 point fiery explosion centered on the caster. Tree Stone - Spells cost 75% less magicka for 60 seconds. Water Stone - Heals everyone close to the caster for 200 points. Wind Stone - Targets take 20 points of frost damage for 10 seconds, plus stamina damage.
Summon Karstaag - Summons Karstaag to fight for you for 120 seconds. Summon Dremora Merchant - Summons a Dremora merchant to buy/sell all your goods.
Change Log:
1. 6 (Final Update)
- Made compatible with Unofficial Dragonborn Patch
- Fixes to AOE Powers (Nerfed them by accident) and increased Wind Stone damage by a small amount.
- Added no spell absorb/reflect for Summon Karstaag power.
- Cleaned with TES5 Edit.
Requirements:
Dragonborn DLC
Installation:
1. Use NMM installer. 2. Install manually by adding All-MakerStones.esp to Skyrim/Data folder.
Uninstall:
1. Deactivate with NMM. 2. Remove All-MakerStones.esp from Skyrim/Data folder.
My Mods:
Visit WWW. FIRINGSQUAD. US for the latest news and updates on my mods.
If you like this mod check out my others...
ARVAK ALL-MAKER STONES POWER AURIELS ARROWS - BLOOD CURSED DAWNGUARD VAMPIRIC DRAIN FIX VAMPIRE ROYAL LIGHT ARMOR SELL THOSE ELDER SCROLLS SNEAKY SERANA VAMPIRE NO SUN DAMAGE - FOR CLOAKS, HELMETS, & HOODS DAWNGUARD & VAMPIRE HORSES AUTO UNEQUIP SHIELD
Don't forget to endorse! ;)
Contact:
You can contact me here or my personal website forums WWW. FIRINGSQUAD. US
This mod removes the restriction of having to re-acquire the All-Maker Stones' powers after casting them in Skyrim's Dragonborn DLC. Once obtained, they become normal powers usable once per day. It's a simple quality-of-life tweak for players who want permanent access to these abilities.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 457 endorsements and over 6,000 downloads
- Simple, focused fix that solves a common annoyance
- Lightweight mod that doesn't overhaul other mechanics
⚠️ Cons
- Last updated in 2014 — may have compatibility issues with newer Skyrim versions or mods
- Only affects the All-Maker Stones powers, so it's a niche fix
- No detailed instructions or compatibility notes provided by the author
For Skyrim players who frequently use the All-Maker Stones powers and find re-acquiring them tedious. Also for completionists who want all powers permanently available. Skip if you rarely use these powers or prefer more comprehensive magic overhauls.
💡 Beginner Tips
- Make sure you have the Dragonborn DLC installed, as the All-Maker Stones are part of that expansion.
- Place the mod file in your Data folder or use a mod manager like Vortex or Mod Organizer 2 for easy installation.
- If you're using other mods that alter the All-Maker Stones, load this mod after them to ensure its changes take effect.
📊 Mod Details
- Game
- Skyrim LE Mods
- Author
- Hobbs
- Version
- 1.6
- Downloads
- 6,164
- Endorsements
- 457
- Category
- Magic - Spells & Enchantments
- Created
- 4/1/2013
- Updated
- 9/19/2014
🔧 How to Install Skyrim LE Mods
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Visit the official mod page for specific installation instructions for this mod.
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