All-Maker Stones Power

⭐ ⭐ (457 endorsements) 📥 6,164 downloads 📌 v1.6 📅 4/1/2013
⚪ Last updated 2014

By Hobbs · Magic - Spells & Enchantments

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/19/2014 📅 Created: 4/1/2013
⚠️ Install Order · 3 steps
1🛠️ SKSE — Skyrim Script Extender Download ↗
2🔧 USLEEP — Unofficial Skyrim Legendary Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 7.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #4 of 106 Magic - Spells & Enchantments mods in this game by downloads

📋 About This Mod

✅ Summon Karstaag. You can Summon him as a daily power, I have removed the (3) summon limit.
✅ Dremora Merchant now has (20,000) gold and will buy stolen items.
✅ North Wind Power and Sun Flare no longer damage you or your allies.

Description:

Simple mod that removes the restriction of having to re-acquire the powers again from the All-Maker Stones, after they have been cast. This mod makes them all a 'normal power' that can be used once per day after being initially obtained.

I have also added some additional changes.

  • Summon Karstaag. You can Summon him as a daily power, I have removed the (3) summon limit.
  • Dremora Merchant now has (20,000) gold and will buy stolen items.
  • North Wind Power and Sun Flare no longer damage you or your allies.

Powers Include:

Beast Stone - Summons a werebear for 60 seconds wherever the caster is pointing. Earth Stone - The caster ignores 80% of all physical damage for 30 seconds. Sun Stone - Casts a 100 point fiery explosion centered on the caster. Tree Stone - Spells cost 75% less magicka for 60 seconds. Water Stone - Heals everyone close to the caster for 200 points. Wind Stone - Targets take 20 points of frost damage for 10 seconds, plus stamina damage.

Summon Karstaag - Summons Karstaag to fight for you for 120 seconds. Summon Dremora Merchant - Summons a Dremora merchant to buy/sell all your goods.

Change Log:

1. 6 (Final Update)

  • Made compatible with Unofficial Dragonborn Patch
  • Fixes to AOE Powers (Nerfed them by accident) and increased Wind Stone damage by a small amount.
  • Added no spell absorb/reflect for Summon Karstaag power.
  • Cleaned with TES5 Edit.

Requirements:

Dragonborn DLC

Installation:

1. Use NMM installer. 2. Install manually by adding All-MakerStones.esp to Skyrim/Data folder.

Uninstall:

1. Deactivate with NMM. 2. Remove All-MakerStones.esp from Skyrim/Data folder.

My Mods:

Visit WWW. FIRINGSQUAD. US for the latest news and updates on my mods.

If you like this mod check out my others...

ARVAK ALL-MAKER STONES POWER AURIELS ARROWS - BLOOD CURSED DAWNGUARD VAMPIRIC DRAIN FIX VAMPIRE ROYAL LIGHT ARMOR SELL THOSE ELDER SCROLLS SNEAKY SERANA VAMPIRE NO SUN DAMAGE - FOR CLOAKS, HELMETS, & HOODS DAWNGUARD & VAMPIRE HORSES AUTO UNEQUIP SHIELD

Don't forget to endorse! ;)

Contact:

You can contact me here or my personal website forums WWW. FIRINGSQUAD. US

🤖 AI-enhanced — based on mod data

This mod removes the restriction of having to re-acquire the All-Maker Stones' powers after casting them in Skyrim's Dragonborn DLC. Once obtained, they become normal powers usable once per day. It's a simple quality-of-life tweak for players who want permanent access to these abilities.

✨ Key Features

Removes the need to re-acquire All-Maker Stones powers after casting
Turns All-Maker Stones powers into normal powers usable once per day
Powers remain available after initial acquisition

📊 Pros & Cons

✅ Pros

  • Community-approved with 457 endorsements and over 6,000 downloads
  • Simple, focused fix that solves a common annoyance
  • Lightweight mod that doesn't overhaul other mechanics

⚠️ Cons

  • Last updated in 2014 — may have compatibility issues with newer Skyrim versions or mods
  • Only affects the All-Maker Stones powers, so it's a niche fix
  • No detailed instructions or compatibility notes provided by the author
🎯 Is This For You?
For Skyrim players who frequently use the All-Maker Stones powers and find re-acquiring them tedious. Also for completionists who want all powers permanently available. Skip if you rarely use these powers or prefer more comprehensive magic overhauls.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have the Dragonborn DLC installed, as the All-Maker Stones are part of that expansion.
  • Place the mod file in your Data folder or use a mod manager like Vortex or Mod Organizer 2 for easy installation.
  • If you're using other mods that alter the All-Maker Stones, load this mod after them to ensure its changes take effect.

📊 Mod Details

Game
Skyrim LE Mods
Author
Hobbs
Version
1.6
Downloads
6,164
Endorsements
457
Category
Magic - Spells & Enchantments
Created
4/1/2013
Updated
9/19/2014

🔧 How to Install Skyrim LE Mods

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📖 Full step-by-step install guide for Skyrim LE →

Visit the official mod page for specific installation instructions for this mod.

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