Optimized Clarity

⭐ — (0 endorsements) 📥 44 downloads 📌 v1 📅 10/3/2026
🟢 Updated this month

By marcValdez · Universal Tools

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/5/2026 📅 Created: 10/3/2026

🔍 Analysis

  • ✅ Updated 107 days after the latest game patch — actively maintained
  • 🏆 #139 of 181 Universal Tools mods in this game by downloads

📋 About This Mod

A custom graphics menu for Unreal Engine games.

Every Unreal Engine rendering setting on a hotkey or a slider, live, without the console.

I made Optimized Clarity so I could tune a game's world detail, shadows, global illumination, ambient occlusion, reflections, fog, effects, post processing, anti-aliasing, upscaling and frame generation without digging through ini files or a console the game doesn't ship with. Each of those sits on one function key, and I've tested it from UE 4. 26 to 5. 7.

I don't promise better performance; some settings may even cost frames. What I do promise is a focus on visual clarity, cohesion and stability, without compromise. I want to raise the market value of video game graphics, and part of getting there is showing people what a higher standard looks like.


Built Different

  • []One-Click Optimize. Press it and every section goes to the levels I tuned myself after hundreds of hours of trial and error. It also picks your GPU's upscaler (DLSS on NVIDIA, FSR on AMD, XeSS on Intel), and moves anti-aliasing to TSR if it was off or FXAA. It never turns frame generation on; that one's your call.[/]

    []One key per section. F3 to F12 (except F11) each drive a section of the game's rendering. A press moves it one level, and Ctrl switches its method, like SSGI ↔ Lumen.[/]

    []A settings panel in the ReShade overlay. Method pickers, quality sliders and a slider per cvar, all live. If you want the game's own settings back, Revert hands everything back to it.[/]

    []Switch frame generation vendors. DLSS-G, FSR-G or XeSS-G, applied at the next launch. Some games lock vendors out, like Silent Hill 2, Black Myth: Wukong and Cronos; for those I unlock them in memory, so your game files are never touched.[/]

    []FXAA settings Unreal never exposed. I turned FXAA's sub-pixel blur and edge thresholds into real cvars, and brought FXAA's quality preset back to 4. 26 and 4. 27, so FXAA can finally look sharp. Credit to Threat Interactive.[/]

    []Ray tracing and Lumen in one click. The Info tab turns them on in Engine.ini with a 60-second trial: if the game crashes in that time, it goes back to the game's default on its own.[/]

    []Saved per game. Every key press and slider saves, and the next launch picks up where you left off.[/]


    Games With Extra Support

    Every Unreal Engine game gets the hotkeys and the panel. For these I went further with the addon:

    • []Palworld: frame generation and screen percentage stay in sync with the game's menu both ways[/]

      []Stellar Blade: switches between DLSS-G and FSR-G[/]

      []Hell is Us: switches between DLSS-G, FSR-G and XeSS-G[/]

      []Samson: switches between DLSS-G and FSR-G[/]

      []Black Myth: Wukong: unlocks FSR-G, and XeSS-G on any GPU[/]

      []Silent Hill 2: unlocks FSR-G alongside DLSS-G[/]

      []Fort Solis: unlocks FSR-G alongside DLSS-G[/]

      []Oblivion Remastered: unlocks FSR-G alongside DLSS-G[/]

      []RoboCop: Rogue City: unlocks FSR-G, and XeSS-G on any GPU[/]

      []Cronos: The New Dawn: unlocks FSR-G, and XeSS-G on any GPU[/]

      []Dead as Disco: unlocks FSR-G, and XeSS-G on any GPU[/]

      []The Outer Worlds 2: XeSS-G on any GPU[/]

    XeSS-G on non-Intel GPUs needs Intel's newer frame generation DLLs. When you pick it, the addon downloads them from Intel's GitHub releases and keeps the game's own copies as .orig.


    Hotkeys

    • []F3 World · F4 Shadows · F5 Global Illumination · F6 Ambient Occlusion[/]

      []F7 Reflections · F8 Atmosphere · F9 Effects · F10 Post Processing[/]

      []F12 Resolution: anti-aliasing, screen percentage, upscaler and frame generation[/]

      []Home opens the ReShade overlay and the panel[/]

      On each key, the key alone raises the primary group, Shift the secondary, Ctrl+Shift the tertiary, Ctrl+Alt the quaternary, and Ctrl picks the next method. Each group wraps back to th

📊 Mod Details

Game
Site Mods
Author
marcValdez
Version
1
Downloads
44
Endorsements
0
Category
Universal Tools
Created
10/3/2026
Updated
10/5/2026

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