DLSS 5 one-click
🟢 Updated this monthPreview

🔍 Analysis
- 👍 0.5% endorsement rate
- ✅ Updated 74 days after the latest game patch — actively maintained
- 🏆 #46 of 172 Universal Tools mods in this game by downloads
📋 About This Mod
DLSS5oneclick
One click. The leaked DLSS 5 neural-rendering build in any DirectX 11/12 game, with or without DLSS of its own.
Single native Windows exe (Rust), no runtime, nothing to configure. Open source: github.com/faisalkindi/DLSS5oneclick
What it does
Pick the game folder, press Install DLSS 5. The tool detects the game exe (Unity / Unreal helpers skipped), works out whether the game already ships DLSS and whether it renders with D3D11 or D3D12, then installs exactly what that case needs — every file downloaded fresh from its upstream, nothing third-party bundled.
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[]Game already has DLSS → ReShade (add-on build, as dxgi.dll) + the DLSS 5 add-on (renodx-dlss5.addon64 + nvngx_dlssnr.dll). The add-on hooks the game's own DLSS calls. DX11 games also get NIGos' dlss5-dx11-bridge.[/]
[]Game has no DLSS → ReShade + shader headers + DLSS5-Feeder + LumeniteFX motion vectors + the DLSS 5 add-on, and ReShade.ini / ReShadePreset.ini written so LumeniteFX Kernel feeds DLSS5_Feed with DLSS5_MV_PROVIDER=3. This is the DSOGaming guide, automated.[/]
Use
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[]Run dlss5oneclick.exe[/]
[]Game folder… → pick the game's install folder[/]
[]Install DLSS 5[/]
[]In game: Home opens ReShade → DLSS 5 Neural Rendering panel → enable. F6 toggles neural rendering, F5 takes its screenshot. Keep the game's MSAA/SSAA off.[/]
Not handled
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[]32-bit games (the Feeder's host64 setup is not automated — the tool refuses rather than half-install)[/]
[]DirectX 9 and Vulkan games[/]
[]Online games — ReShade with add-ons trips anti-cheat[/]
Known issues
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[]Feeder path + exclusive fullscreen: every focus change recreates the swapchain and DLSS5-Feeder can crash on the rebuild (Feeder issue #16, upstream). Use borderless/windowed. Raising create_delay in dlss5-feed.cfg helps.[/]
[]Neural rendering at native 4K costs several ms; with v-sync on at 60 Hz that shows as a drop to 30 fps. Turn v-sync off or lower work_resolution in dlss5-feed.cfg.[/]
Credits
This tool only automates other people's work:
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[]crosire — ReShade and reshade-shaders[/]
[]jlrouzies-fr — DLSS5-Feeder and its install guide[/]
[]Afzaal (Kaidō) — LumeniteFX[/]
[]clshortfuse and the RenoDX community — RenoDX, base of the DLSS 5 add-on[/]
[]RankFTW — RHI and the rhi-repo releases hosting the add-on and runtimes[/]
[]NIGos — dlss5-dx11-bridge[/]
[]NVIDIA — DLSS 5[/]
[]DSOGaming — the article that put the pieces together[/]
[]emilk — egui / eframe[/]
[]Fonts: Sora, IBM Plex Sans, JetBrains Mono (SIL OFL)[/]
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[]crosire — ReShade and reshade-shaders[/]
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[]Feeder path + exclusive fullscreen: every focus change recreates the swapchain and DLSS5-Feeder can crash on the rebuild (Feeder issue #16, upstream). Use borderless/windowed. Raising create_delay in dlss5-feed.cfg helps.[/]
📊 Mod Details
- Game
- Site Mods
- Author
- kindiboy
- Version
- 1
- Downloads
- 3,366
- Endorsements
- 16
- Category
- Universal Tools
- Created
- 8/31/2026
- Updated
- 9/1/2026
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