NPCO - Vampires
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #25 of 535 Overrides mods in this game by downloads
📋 About This Mod
Description Like Vampires, Werewolves can increase their numbers not only by having children, but also by biting others once they have the prerequisite ability to do so. This makes the opportunities for varied connections and relations among Werewolves remarkably complex, especially when taking into account the fact that Werewolves do not normally recognize their turned offspring as Vampires do. The first thing this mod does is provide Werewolf Bloodlines that will provide greater and greater perks as the Occult goes further generations along. This applies to both children born to Werewolves and those turned into Werewolves, but be aware that for that same reason the fact that the game does not already keep full track of who bit who among Werewolves this will not be applicable retroactively. Following the inheritance rules established by Realm of Magic's own Spellcaster Bloodlines (see below) to be as faithful as possible to the trend the game set despite these being for a different Occult, the benefits of each Bloodline level are as follows: Weak Werewolf Bloodline: Werewolf XP will increase 10% faster Any relevant Pack Value increases 10% faster Fury increases 10% slower Strong Werewolf Bloodline: Werewolf XP will increase 20% faster Any relevant Pack Value increases 20% faster Fury increases 20% slower Ancient Werewolf Bloodline: Werewolf XP will increase 30% faster Any relevant Pack Value increases 30% faster Fury increases 50% slower Inheritance rules are as follows: Werewolves without a bloodline will produce Weak Werewolf Bloodline Werewolves, Weak produces Strong, Strong produces Ancient, and Ancient produces more Ancients. These reverse if the Sim with the bloodline isn't actually born a Werewolf. The level of the bloodline will only increase so long as the offspring is a Werewolf just like their parent(s). The second thing this mod will do is add Master/Offspring relbits (like the ones turned Vampires have, and in fact uses the strings of those) to Werewolves when turned. This will not apply retroactively because it required editing the continuation of Werewolf turning interactions in order to be viable. Werewolves turned prior to this mod being installed will not benefit from this. It is of much importance that this detail is stressed. While the Vampiric Bloodlines and Werewolf Bloodlines are much more similar to each other than to the rest of the bloodlines, Werewolf Bloodlines cannot be applied retroactively because a mechanism to recognize the connections between the turned did not exist originally, at least not to the extent in which the Master/Offspring relations between Vampires did. This means there would be no organic way to apply these relations, thus rendering any attempt to use broadcasters moot. To cheat in the relbits, shift+click your intended Werewolf Master or Werewolf Offspring. Within the Cheat Sim Info menu, you will find the new Set as Active Sim's Vampire Offspring and Set as Active Sim's Werewolf Master interactio
NPCO - Vampires is a lightweight override mod that prevents the game from spawning or creating vampire NPCs in the background. It's for players who want to reduce vampire encounters or eliminate them entirely. With zero endorsements but over 4,500 downloads, it's a niche utility that does one thing simply.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Does exactly what it says: no more random vampire spawns ruining your playthrough.
- Over 4,500 downloads show people are using it, even if they haven't endorsed it.
- Lightweight override—no bloat, just a clean tweak to NPC spawning.
⚠️ Cons
- Zero endorsements might mean it's untested or has issues, so be cautious.
- Only affects vampires—if you wanted to stop all NPC spawning, this won't help.
- Compatibility risk: may conflict with other mods that alter vampire spawn rates or NPC generation.
This is for players who are tired of vampire NPCs showing up at the worst times, like during peaceful exploration or questing. It's also for those who want to remove vampires from their game entirely without uninstalling vampire-related content. If you're a vampire hunter roleplayer, this might not be for you—you want those spawns.
💡 Beginner Tips
- If you're using mods that add new vampire types, test this mod early to see if they still spawn.
- Since it's an override, place it low in your load order to ensure it takes effect over other mods.
- If you notice performance issues or missing NPCs elsewhere, try disabling this mod to see if it's the cause.
📊 Mod Details
- Game
- Sims 4 Mods
- Author
- BosseladyTV
- Version
- BosseladyTV_NPCO_Vampires_5.24.zip
- Downloads
- 4,563
- Endorsements
- 0
- Category
- Overrides
- Created
- 5/2/2024
- Updated
- 12/25/2024
🔧 How to Install Sims 4 Mods
Drop .package files into Mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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