Cinematic Graphics NOT Reshade UE4 visuals enhanced in Engine rendering Fully customizable

⭐ — (72 endorsements) 📥 2,620 downloads 📌 v1.0 📅 6/11/2022
⚪ Last updated 2022

By TRONiX · Visuals

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/5/2022 📅 Created: 6/11/2022

🔍 Analysis

  • 👍 2.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #7 of 25 Visuals mods in this game by downloads

📋 About This Mod

Epic/Cinematic GFX UE4 Dev Graphics enhanced in Engine rendering Production quality NOT Reshade, Improved TAAU, Draw Distances quality LOD, shadows CSM & maps, reflections res sampling, volumetric, LPV Lighting emissive, light maps &

Epic Cinematic GFX UE4 enhanced in Engine rendering.

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Tonemap may appear dark with some displays HDR output range & color bit-depth if so adjust Gamma or delete Emulate HDR

r. TonemapperGamma=2

r. Tonemapper. EmulateHDR=1

r. Color. Mid=0. 58                          Raise midtones

Back-Up, Copy & Paste:

\AppData\Local\Sifu\Saved\Config\WindowsNoEditor

Drag and drop Engine.ini  Scalability.ini into C:\Users\YOUR USER NAME\AppData\Local\BendGame\Saved\Config\WindowsNoEditor  FOLDER

copy paste Scalability Groups into GameUserSettings.ini with txt editor

FIX TAAU Ghosting motion trails:

r. TemporalAASamples=8                              ;Number of jittered positions for temporal AA (4, 8=default, 16, 32, 64).

r. TemporalAACurrentFrameWeight=0. 5      ;0 - 1 Weight of current frame's contribution to the history. Low values cause blurriness and ghosting, high values fail to hide jittering.

r. TemporalAACatmullRom=1                  ;Whether to use a Catmull-Rom filter kernel. Should be a bit sharper than Gaussian.

r. TemporalAAFilterSize=0. 8                           ;Size of the filter kernel. (1. 0 = smoother, 0. 0 = sharper but aliased).

r. MSAA. AllowCustomResolves=1

r. MSAA. CompositingSampleCount=4

r. MSAACount=4

Production quality NOT Reshade.

Improved TAAU, Draw Distances extended LOD, Diffused = Shadows CSM & maps, reflections res sampling, Ambient occlusion, volumetric, Lighting engine photon mapping, emissive, light maps & normals, light shafts, Global Mip LODs, effects, Improved Rain, character details, Global Textures, SSS, SSGI, SSR, Diffused De-noising.

Up-Scaling internal Resolution. Depth of Field Bokeh AA diffused reduced + TAA

10-15% GPU Load increase Recommend 4K 100% screen internal res

View Distance Quality. Diffused denoising.

Maintained original developers look and visuals features just much Higher Quality Unreal Engine 4 dev parameters utilizing next gen hardware.

% Performance Improvements for lower end PC %

* ScalabilityGroups     Scalability Reference | Unreal

📊 Mod Details

Game
Sifu Mods
Author
TRONiX
Version
1.0
Downloads
2,620
Endorsements
72
Category
Visuals
Created
6/11/2022
Updated
7/5/2022

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