ShipCrafter Update — Mod Compatibility Status & Broken Mods List

9/30/2026 — ShipCrafter release update !

🧠 What This Means for Modders

ShipCrafter release update ! — a general update — most mods survive, but check the broken list below. Roll-back guide →

📋 Patch Notes

[p]Hello,[/p][p]as you may know ShipCrafter is officially being released ! With this update, I mostly worked on optimisation, bug fixes and quality of life features, which should address many of the flaws reported by the community. Let's begin ![/p][p][/p][h2]New selection tool[/h2][p]This new tool will allow you to perform long requested actions in the ship building scene. When enabled, it allows to select items either by clicking, shift+clicking to select multiple items at once, or box selecting a whole heap of elements. Selected items can be moved and copy pasted ![/p][p][/p][p][img src="{STEAM_CLAN_IMAGE}/45694800/27ed823dde6e80b808964515a35e942719a3f7a4.png"][/img][/p][p]When selecting a turret in particular, you can precisely change its rotation as demonstrated below.[/p][p][/p][p][img src="{STEAM_CLAN_IMAGE}/45694800/417f0cd0576707311d2c7d457a3b7fcd31e1a5d8.png"][/img][/p][h2]3D file importer in photo mode[/h2][p][/p][p]You can now import custom environments in the photo mode, allowing you to make more interesting scenery when making renders of your ships. Theoretically you can even import entire harbors ![/p][p][/p][p][img src="{STEAM_CLAN_IMAGE}/45694800/f564df10fafa5473b8e8443ad95a04e41345ed4f.png"][/img][/p][p][img src="{STEAM_CLAN_IMAGE}/45694800/933dc462da5a142b85e986438a84d34922087211.png"][/img][/p][h2]Cosmetic and supply changes[/h2][p][/p][p]It is now allowed to have cosmetics disconnected from other elements. Previously it was necessary to have them connected, which complicated detailling and hull making a lot.[/p][p]Thanks to new optimisations, the supply limit was also raised to 9 999 999 (previously 400 000). Keep in mind however, that although it will not cause crashes, large amounts of blocks will still slow down your computer. The limit is basically your RAM now. [img src="{STEAM_CLAN_IMAGE}/45694800/79d226d6c798f400a8eade4ad0ba076b86a5060a.png"][/img][/p][h2]Various other optimisations and fixes[/h2][p][/p][p]Ship files were optimized a lot and should weight 10 to 20 times less now. This should save space on your computer, speed up steam cloud synchronization, and speed up workshop downloads and uploads.[/p][p]Linux instabilities should be mostly fixed now as well. [/p][h2]Changelogs[/h2][p][/p][list][*][p]A lot of optimisation has been achieved, almost doubling framerate during large battles[/p][/*][*][p]Fixed a few stability bugs with planes in the ship editor[/p][/*][*][p]It is now possible to have free floating cosmetic elements[/p][/*][*][p]Added a selection tool in the builder, allowing to move elements, copy-paste selections, and rotate turrets precisely[/p][/*][*][p]Optimized the ship editor physics, the new maximum block limit is 9999999[/p][/*][*][p]Optimized ship files size, they should be 10 to 20 times lighter now[/p][/*][*][p]Added a 3D file importer for the photo scene, allowing to import custom environments for rendering more scenic pictures of your ships[/p][/*][*][p]Fixed some stability issues on Linux[/p][/*][*][p]Fixed a bug when placing rudders perpendicularly to ships, allowing to break or gain speed from steering[/p][/*][*][p]Added Ukrainian and Brazilian translation[/p][/*][/list][p][/p][p]See you for next update ![/p][p][/p]

📄 Read the full patch notes on Steam →

✅ Mods Updated for This Patch (0)

These mods were updated after the patch — safe to use on the current version.

None yet.

⚠️ Mods That May Be Broken (0)

These native mods may not work until the author updates them. Everything else is unaffected — .esp, texture, and Papyrus-script mods are version-independent and survive patches.

None yet.

📋 Browse ShipCrafter Mods

↩️ How to Roll Back / Downgrade

Steam: open the Steam console (steam://nav/console) and run `download_depot <appid> <depotid> <manifestid>` to download the pre-update build, then copy those files over the updated ones. Set the game to "only update when I launch" (Properties → Updates). Always back up the game folder before a patch.

🕘 Previous Updates

Older ShipCrafter updates — click to read each patch note.