Makeshift Prosthetics
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #160 of 467 Miscellaneous mods in this game by downloads
📋 About This Mod
Adds functional improvised prosthetics, mechanical durability, repairs, environmental wear, progressive Twisted and Mangled injuries, traumatic amputations, head prosthetics,harder starter scenarios and extensive balance settings to
MAKESHIFT PROSTHETICS!
Losing a limb is no longer the end of your run.
But there will be price to be paid in order to survive.
ABOUT THE MOD
Makeshift Prosthetics turns limb loss into a complete survival system for Casualties Unknown.
Instead of simply accepting a missing limb, you can build or find an improvised replacement and return your character to action. That replacement will not behave like an organic body part.
A wooden hook cannot perform precise work. A cable-driven arm contains mechanisms vulnerable to damage and moisture. A peg leg may keep you moving, but it will never provide the comfort or mobility of a healthy leg. Every prosthetic restores something while introducing a new limitation.
The mod also expands organic trauma. Limbs can become permanently Twisted, deteriorate into Mangled states, develop recurring infections, and eventually be lost through traumatic amputation.
This is a gameplay and injury overhaul, not a cosmetic limb pack or an “upgrade me into a supersoldier, daddy~” mod.
MOD PHILOSOPHY
Makeshift Prosthetics is not intended to turn limb loss into a direct upgrade.
Its replacements are designed to compensate for injury rather than outperform a healthy organic body. Even advanced prosthetics restore only part of the lost function and introduce their own restrictions, maintenance requirements, and environmental weaknesses.
The goal is to let a badly injured character keep surviving, not to make voluntary amputation the strongest path.
WHAT THE MOD ADDS
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[]Functional arm and leg prosthetics with different capabilities and limitations[/]
[]Separate Casing and Mechanics condition for artificial limbs[/]
[]Field repairs using construction-specific materials[/]
[]Powered prosthetics with replaceable batteries and water-short mechanics[/]
[]Water, liquid, dirt and use-related mechanical wear[/]
[]Grip, crafting, tool and medical-minigame restrictions[/]
[]A functional Wooden Jaw, Eye Bandage and Veteran Eye Patch[/]
[]Permanent Twisted and Mangled organic injuries[/]
[]Traumatic amputations caused by severe injuries[/]
[]Hatred of Flesh and low-morale self-amputation incidents[/]
[]Alternative starting scenarios[/]
[]Optional integration with the Prosthetics mod[/]
[]Multiplayer support through KrokMP[/]
[]Extensive balance, visual and accessibility settings[/]
CRUDE AND WOODEN PROSTHETICS
Early prosthetics are cheap enough to save a desperate survivor, but their functionality is limited.
Crude Hook
A simple replacement for a missing hand.
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[]Restores basic hand functionality[/]
[]Can hold selected items suitable for a hook[/]
[]Can substitute for a cutting tool in compatible crafting[/]
[]Cannot use firearms, lockpicking equipment or precision tools[/]
[]Restricts applicable medical actions[/]
[]Can catch against walls during a normal wall slide[/]
Makeshift Gripper
A mechanical hand and forearm with a crude gripping mechanism.
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[]Can hold far more items than the Crude Hook[/]
[]Can perform a wider selection of medical actions[/]
[]Still cannot reproduce precise finger movement[/]
[]Cannot properly use firearms, lockpicking equipment and selected precision tools[/]
[]Can substitute for a simple Hammering tool in compatible crafting[/]
[]Requires battery power for full functionality[/]
Wooden Foot, Crude Peg Leg and Makeshift Full Leg
Primitive replacements for different levels of leg loss.
The Wooden Foot replaces only the foot. The Crude Peg Leg replaces the lower leg and foot. The Makeshift Full Leg replaces the entire missing leg.
All of them restore mobility far beyond what an amputated character would otherwise have, but remain less effective and less stable than a healthy organic leg.
The Makeshift Full Leg is powered and requires battery charge for full functionality.
https://staticdelivery.nexu
📊 Mod Details
- Game
- Scavprototype Mods
- Author
- NyaruQwQ
- Version
- 0.9.4-beta
- Downloads
- 437
- Endorsements
- 14
- Category
- Miscellaneous
- Created
- 7/25/2026
- Updated
- 8/17/2026
- Tags
- Gameplay, Utilities for Players
🔧 How to Install Scav Prototype Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
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Visit the official mod page for specific installation instructions for this mod.
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