Head Sprite Picker

⭐ — (1 endorsements) 📥 42 downloads 📌 v1 📅 7/15/2026
🟡 Updated this year

By monapink · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/15/2026 📅 Created: 7/15/2026

🔍 Analysis

  • 🏆 #374 of 469 Miscellaneous mods in this game by downloads

📋 About This Mod

Making a new skin? Want to check out each sprite variant in the sandbox to make sure it looks good ingame? Head Sprite Picker lets you apply different head and eye sprite variants to the ingame character. Intended for use in singleplayer

Description

Check out each of the head and eye sprite variants for your skin ingame without the pain effects. Intended for use in conjunction with the skin changer mods while making a new skin and not for use in normal gameplay.

  • []Added "setheadsprite" command, which will let you set the head sprite variant[/]

    []Added "seteyesprite" command, which will let you set the eye sprite variant[/]

    []Added "shouldskipheadupdate" command, which will let you pause the update method of the head. See "Quirks" for more detail[/]

    • []Use the "setheadsprite" command to set a head sprite variant. You can pick between the default, both mouth variants, and all disfigured variations.[/]

      []Use the "seteyesprite" command to set an eye sprite variant. Most have "front" and "back" versions, so you can test both of them. Picking "Gone" or "GoneHealed" will apply blindness to your character.[/]

      • []The "DisfiguredX" and "DisfiguredXHealed" variants require the Head's update function to be running, while all of the eye variants require the Head's update function to not be running. Therefore, if you set a specific eye sprite, then set a disfigured head sprite, the eye will be cleared. You can set the eye variants after setting a disfigured variant and it will work just fine.[/]

        []This is designed to be used in singleplayer only, mostly sandbox. It is intended to be used while creating your skin for a skinchanger mod so that you can check each of the different sprite variants and combinations of head and eye variants. [/]

        I have tested that it works with the "ChangeSkin" (singleplayer version) mod by 05126619z: https://github.com/05126619z/ChangeSkin

        I have yet to test that it works with other skin changer mods. Do let me know the result if you try any others.

        Future work ideas:

        • []Add option to enable or disable playing gore sounds when choosing a Disfigured sprite variant[/]

          []Add option to enable or disable blindness when choosing eye variants "Gone" or "GoneHealed"[/]

          Absolutely no AI/LLM of any kind was used in the creation of this mod. Opossum skin made by me, available here: https://skin.cat-bot.de/d/543

          Installation instructions

          Put the mod dll into the `BepInEx/Plugins` folder. Make sure you have CUCoreLib installed as well.

          Note: If it doesn't seem to work, open the "BepInEx/config/BepInEx.cfg" file and set:

          `HideManagerGameObject = true`

          Requirements

          Requires BepInEx.

          Requires CUCoreLib, which must be placed in `BepInEx/Plugins` folder alongside the mod dll!

📊 Mod Details

Game
Scavprototype Mods
Author
monapink
Version
1
Downloads
42
Endorsements
1
Category
Miscellaneous
Created
7/15/2026
Updated
7/15/2026
Tags
Replacer, Face, Textures, Utilities for Players, Eyes

🔧 How to Install Scav Prototype Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Scav Prototype →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Scav Prototype commands, item IDs, and more.

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