Cu-Stats

⭐ — (10 endorsements) 📥 176 downloads 📌 v1 📅 6/14/2026
🟡 Updated this year

By huanxin996 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/14/2026 📅 Created: 6/14/2026

🔍 Analysis

  • 🏆 #263 of 469 Miscellaneous mods in this game by downloads

📋 About This Mod

Track every block broken, item picked, step walked. Global totals + per-save splits. Toggle durability or use-count in one click. Survival/medical/combat/food/misc tabs. Standalone or as a CuSaveManager sidebar tab.||

CuStats

CuStats turns the things do in Casualties: Unknown into numbers. It watches block breaks, item pickups, weapon uses, food and medical consumption, layer descents, mob kills and trader encounters, then renders them in a tabbed panel grouped by category, with totals split between "all saves" and "this world".

CuStats 把在 Casualties: Unknown 里做的每件事都翻译成数字:方块破坏、物品拾取、食物 / 医疗用量、下层次数、相遇求生者;面板按类别分页展示,并把"所有存档总计"与"当前世界"两条数据线分开。

Tabs

- General — distance walked, layers descended, deepest layer, total blocks broken, items picked / used, mobs killed, survivors met.

- Blocks broken — every block id you ever cracked, with sprite icons.

- Items picked up — what you pulled from the world, sorted by count.

- Food / Medical / Combat / Misc — what you actually consumed, with a one-click toggle between "durability equivalent" (e.g. `1. 02 items`) and "use count" (e.g. `3 times`).

- Settings — verbose log toggle, font scale slider, update check toggle, panel hotkey, UI language (auto / Chinese / English).

- About — version, links, credits, dependencies.

- 综合 — 移动距离、下降层数、最深层数、方块破坏总数、物品拾取与使用、相遇求生者。

- 破坏方块 — 每个被你挖掉过的 block id,附带 sprite 图标。

- 获得物品 — 从世界里捡到的所有物品,按数量倒序。

- 食物 / 医疗 / 战斗 / 杂物 — 真正消耗掉的东西,顶栏一键切换"耐久件数"(如 `1. 02 件`)与"使用次数"(如 `3 次`)两种维度。

- 设置 — 详细日志开关、字号缩放、检查更新、面板快捷键、界面语言(自动 / 中文 / 英文)。

- 关于 — 版本、链接、致谢、依赖。

Two ways to open it

If CuSaveManager is installed, CuStats registers itself as a "Statistics" sidebar tab inside its panel; nothing extra appears on the main menu. If CuSaveManager is missing or its registration point is gone, CuStats injects its own button into the main menu and opens the panel as a standalone window. The default in-game hotkey is `U`; `ESC` closes the panel.

如果安装了 CuSaveManager,CuStats 会把自己注册成"统计"侧栏分页,主菜单上不再额外加按钮;如果 CuSaveManager 不在或者注册接口取不到,CuStats 会在主菜单注入一个独立按钮,打开自己的浮动窗口。游戏内默认 `U` 键开关面板,`ESC` 关闭。

Some data points come from observation, not authoritative game events. Food classification listens for `Body. Eat` inside a `Body. UseItem` window and reclassifies the active item into the food partition; mob kill credit is given when a `BuildingEntity` with `animal=true` dies within 1. 5 seconds of a player melee strike (inside the strike's reach + 1m) or within 1. 5 seconds of a gunshot (within 100m). These approximations are good enough for casual stats — open a GitHub issue if a count looks wrong.

部分数据来自运行时观察,不来自游戏权威事件:食物分类靠在一次 `Body. UseItem` 期间监听 `Body. Eat` 调用,命中即把当前物品归入食物分区;生物判定靠 `BuildingEntity` 的 `animal=true` 死亡那一刻——若 1. 5 秒内有过玩家近战(在攻击距离 +1 米内)或开火(100 米内)。这些近似在日常统计里足够用;数字看起来不对的话欢迎在 GitHub 开 issue。

Compatibility

Soft-depends on CuSaveManager for the sidebar embed (works without it). Doesn't touch save files.

软依赖 CuSaveManager 用于侧栏嵌入(缺失也能独立运行)。不修改 save 文件。

Links

- GitHub:[huanxin996/Cu-Stats]

📊 Mod Details

Game
Scavprototype Mods
Author
huanxin996
Version
1
Downloads
176
Endorsements
10
Category
Miscellaneous
Created
6/14/2026
Updated
6/14/2026
Tags
User Interface, Quality of Life

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