CasualtiesUnknown-Tarkov-Style Weapon Mod
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #188 of 469 Miscellaneous mods in this game by downloads
📋 About This Mod
Casualties: Unknown - Tarkov-Style Weapon Mod
Version: 1. 0. 3. 0
A BepInEx mod for Casualties: Unknown Demo that brings Escape from Tarkov-inspired weapons into the game - 13 custom firearms, 2 melee weapons, 9 ammo types, and 9 magazines with a fully integrated caliber isolation system, weighted world spawns, melee weapon drops, and KrokMP multiplayer compatibility.
> Requires: CUTarkovMedicalMod and CUCoreLib must be installed first. This mod has a hard dependency on both.
REQUIREMENTS
- Game: Casualties: Unknown Demo (Steam)
- Mod Loader: BepInEx 5.x
- Required Mods: CUCoreLib + CUTarkovMedicalMod (install in this order)
Installing BepInEx:
1. Download BepInEx 5.x stable (x64) from https://github.com/BepInEx/BepInEx/releases
2. Extract into your game root folder (Steam/steamapps/common/Casualties Unknown Demo/)
3. Launch the game once to generate the BepInEx/ folder, then close it
INSTALLATION
1. Install CUCoreLib first
2. Install CUTarkovMedicalMod
3. Download CUTarkovWeaponMod_v1. 0. 3. 0.zip
4. Extract the contents into your game root folder
- After extraction:
/BepInEx/plugins/CUTarkovWeaponMod/
- CUTarkovWeaponMod.dll
- Framework/Assets/ (weapon icons + gun sound effects)
- Lang/ (EN.json, zh_CN.json)
5. Launch the game
Verify: check BepInEx/LogOutput.log for "Casualties: Unknown - Tarkov-Style Weapon Mod loaded."
WHAT'S NEW IN v1. 0. 3
- CUCoreLib hard dependency: migrated from soft dependency to hard dependency, removed Legacy mode and factory pattern
- KrokMP multiplayer compatibility:
- World generation (supply crates/corpses/airdrops) only runs on host, clients receive items via KrokMP sync
- Ammo/magazine unloading changed to world drop (FreshItemDrop) in multiplayer to prevent items going to host inventory
- Synced weapons/mags/ammo display correct custom sprites (template pre-creation calls ConfigureCustomItem)
- Inventory thumbnails show correct magazine/no-magazine state
- Console autocomplete fix: Command.argAutofill type corrected to Dictionary<int, List<string>>
- Melee weapon qualities:
- Red Rebel ice axe: cutting 12 / hammering 18 / backflip / cangetwet / tool
- M-2 tactical sword: cutting 30 / hammering 12 / backflip / cangetwet / tool
- Hover description fix: no longer overwrites native detail page
- Magazine adjustments: all magazine values set to 2; UMP45 magazine icon resolution fixed (48x120 -> 13x32)
- 13 custom firearms: bolt-action snipers, semi-auto carbines, full-auto rifles, pump/semi-auto shotguns, pistols, SMG, PDW, LMG
- 2 melee weapons: Red Rebel ice axe (climbing + cutting + hammering) and M-2 tactical sword (cutting + hammering), with backflip tag for vertical back display
- 9 custom ammo types with dedicated calibers
- 9 custom magazines with correct capacity and crafting recipes
- Caliber isolation system: three-layer Harmony patches prevent cross-caliber loading
- Weighted world spawns: 35% pistol / 20% SKS+shotgun / 17% SMG / 13% rifle / 10% sniper / 5% LMG
- Melee weapon drops: 13% chance in supply crates (40% ice axe / 60% M-2 sword)
- Container drops: supply crates (6. 6% gun + 10% mag), corpses (3% gun + 3% mag), airdrops (3% gun)
- Gun sound effects: unique fire/bolt/close/mag-in/mag-out sounds per weapon
- Preloaded melee swing sounds for instant playback without I/O lag
- Crafting system: magazines and ammo craftable via recipes
- Vanilla weapon replacement: original weapons/ammo/magazines blocked
- AXMC scope zoom: extended field of view when equipped
- UMP45 built-in suppressor: noise 0. 2, muzzle flash disabled
- Console spawn support for all custom items
- Auto-update checker with download, progress bar, and one-click update
- Bilingual: English and Simplified Chinese
- KrokMP multiplayer compatible: host-only world generation, world drop for unloaded items, proper sprite sync
13 FIREARMS
1. AXMC (axmc) - Bolt-action sniper | . 338 LM | 10-round mag | 310 bio dmg | Scope zoom
2. DVL-10 (dvl10) - Bolt-action sniper | 7. 62x51 | 10-round mag | 205 bio dmg
3. SKS (sks) - Semi-auto carbine | 7. 62x39 | 10-round internal | 150 bio dmg
4. AKM (akm) - Full-auto rifle | 7. 62x39 | 30-round mag | 120 bio dmg
5. Desert Eagle (deagle) - Semi-auto pistol | . 50 AE | 7-round mag | 110 bio dmg
6. M4A1 (m4a1) - Full-auto rifle | 5. 56x45 | 30-round mag | 90 bio dmg
7. RPD (rpd) - Full-auto LMG | 7. 62x39 | 100-round belt | 87 bio dmg
8. Glock 17 (glock17) - Semi-auto pistol | 9x19 | 17-round mag | 50 bio dmg
9. P90 (p90) - Full-auto PDW | 5. 7x28 | 50-
📊 Mod Details
- Game
- Scavprototype Mods
- Author
- JZLuwu
- Version
- 1.1.0.0
- Downloads
- 363
- Endorsements
- 11
- Category
- Miscellaneous
- Created
- 7/10/2026
- Updated
- 7/29/2026
- Tags
- Gameplay
🔧 How to Install Scav Prototype Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Scav Prototype →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Scav Prototype commands, item IDs, and more.
Keep browsing — more Scav Prototype mods await