Station Feeder - Stations Restock From Your Chests

⭐ — (0 endorsements) 📥 36 downloads 📌 v1.3.0 📅 9/22/2026
🟢 Updated this month

By Maxxfilth · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/22/2026 📅 Created: 9/22/2026

🔍 Analysis

  • 🏆 #116 of 134 Gameplay mods in this game by downloads

📋 About This Mod

Your crafting bench already reaches into your linked chests. Your furnace, sawmill, loom and every other processing station does not: each one only ever uses what you carried over and dropped in. This restocks them from the chests around

Station Feeder

Your crafting bench can already reach into your linked chests. Your furnace cannot, and neither can the sawmill, the loom, the spinning wheel or any of the other machines that process raw materials over time. Each of those owns its own little input tray and will only ever use what you personally walked over and dropped in.

This makes them restock themselves from the chests standing around them, at the moment you open one.

What you get

  • []Open a station you have already loaded once and it tops itself up from your nearby chests[/]

    []It reads each machine's own accepted-items list, so it covers every processing station, including ones a future update adds[/]

    []It fills the fuel slot too[/]

    []It never touches your backpack, in either direction[/]

    []Settings in Mod Menu, if you use it[/]

    The machines this is for

    Furnace, Blast Furnace, Sawmill, Stonecutter, Charcoal Kiln, Grill, Fermentation Barrel, Tanner, Advanced Tannery, Loom, Spinning Wheel, Grindstone and Cauldron, plus the Advanced Spinning Wheel from the Scorned Wilderness.

    You will see five of these named around the forums as "the ones that cannot use linked chests". That list is not wrong, it is just short. The game has two kinds of workstation and the split is clean: crafting benches have no inventory of their own and the crafting screen already reaches into your chests, while every processing station owns its input and has to be hand fed. All thirteen in the base game, not five, plus the one the Scorned Wilderness adds.

    How you tell it what you want in

    You load the station by hand, once. That is the whole interface.

    From then on, every time you open that station, the mod tops up whatever is already sitting in its slots. It will never fill an empty slot, so it cannot decide what your furnace is for, and it cannot load a machine you only opened to check on. If your chest holds copper, tin, iron, silver and gold, and your furnace has copper and tin in it, you get copper and tin. The iron stays in the chest.

    There is a second mode if you would rather it worked things out for you. Fill a recipe reads the station's own recipe list, finds one your chests can supply completely, and moves in exactly those ingredients. It is off by default, because it makes a choice on your behalf.

    That mode exists for a real reason: a Furnace has two input slots and Bronze Bar needs copper and tin. Something that just grabbed the first usable thing it found could leave you with iron in one slot, silver in the other, and no valid recipe at all.

    What it will not touch

    • []Your backpack. Items only ever move out of a chest and into the station you just opened. Never the other way, never out of your pockets[/]

      []Anything the station does not accept, checked against the machine's own list rather than one I wrote[/]

      []Locked chests, and chests marked private[/]

      []Crafting benches, which already work[/]

      A note on private chests

      The game keys privacy to a character, and gives a mod no way to ask "is this one mine". So this skips every private chest rather than guessing, which is the safe way round. If you play with chests private by default, either untick that setting or leave the chests you want it to use unmarked. When it skips chests for this reason it says so in the log, rather than sitting there looking broken.

      Install

      • []Install UE4SS for RSDragonwilds (it's in the requirements)[/]

        []Drop the StationFeeder folder into RSDragonwilds/Binaries/Win64/ue4ss/Mods/[/]

        []Load into a world, put something in a machine, and open it again[/]

        On Game Pass: use the BE version of UE4SS with the SCO signature, the normal build does not load there. Game Pass also installs the game under Binaries/WinGDK/ instead of Binaries/Win64/, so the StationFeeder folder goes in RSDragonwilds/Binaries/WinGDK/ue4ss/Mods/. If you install with Vortex, check that is where it ended up.

        To remove it, delete the folder. It changes nothing in your save.

        Config

        Everything is in config.txt in the mod folder, and in Mod Menu if you have it:

        Enabled = true

        FeedMode = topup        # or: recipe

        FeedResources = true

        FeedFuel = true

        Radius = 0              # metres, 0 = the game's own 30 m linked-storage range

        SkipLockedChests = true

        AllowAsClient = false

        Verbose = false

        Good to know

        [*]Processing stations have very few input slots. A Loom has one, a Furnace has t

📊 Mod Details

Game
Runescapedragonwilds Mods
Author
Maxxfilth
Version
1.3.0
Downloads
36
Endorsements
0
Category
Gameplay
Created
9/22/2026
Updated
9/22/2026

🔧 How to Install RuneScape: Dragonwilds Mods

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