🧩 Rising Front Mod Load Order

Recommended install order for Rising Front Mods mods. Install foundations first, overhauls next, visuals last — this minimizes conflicts and crashes. Order derived from mod category + community endorsements, not opinion.

📦 Other Mods

1.
Civil War Mod

Scenario, Weapon, Static Emplacement, Buildable, Platoon/Soldier · 34,713 dl · ⭐ 0

2.
(REMASTERED) Call to Arms Modpack

Static Emplacement, Buildable, Platoon/Soldier, Map · 23,907 dl · ⭐ 0

3.
Sandbag Defense Pack

Buildable · 23,541 dl · ⭐ 0

4.
Modern Weapons Pack

Weapon · 20,246 dl · ⭐ 0

5.
Anti-Air Modpack (Mac Compat)

Static Emplacement, Buildable · 19,568 dl · ⭐ 0

6.
Doggo's Weapon Pack (Mac Compatible)

Weapon · 18,426 dl · ⭐ 0

7.
Modern Fortifications Pack

Buildable · 18,158 dl · ⭐ 0

8.
Ambience Sound Pack

Buildable · 17,978 dl · ⭐ 0

9.
Old Radio (FIXED)

Buildable · 17,463 dl · ⭐ 0

10.
Cold Gone Hot Modpack (REMASTERED)

Buildable, Static Emplacement, Platoon/Soldier, Map · 16,051 dl · ⭐ 0

11.
The Zombie Mod

Scenario, Weapon, Buildable, Platoon/Soldier, Map · 15,750 dl · ⭐ 0

12.
MG 42 (mac Compatible)

Static Emplacement, Buildable · 12,769 dl · ⭐ 0

❓ Load Order FAQ

What is a mod load order?

The sequence in which your mods load. Foundations (SKSE, patches) must load first; visual mods last. Wrong order = crashes, missing textures, broken quests.

Should I use a mod manager?

Yes. Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate. A mod manager sorts your load order automatically and flags conflicts.

How many mods should I install?

Start with the foundations above, then add gameplay and visuals gradually. Test after each batch so you can identify what breaks.