RE Village - Cloud's Weapon Rework (VoS)

⭐ — (83 endorsements) 📥 3,008 downloads 📌 v1.1 📅 8/2/2025
🟠 Updated over a year ago

By Cloud · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/10/2025 📅 Created: 8/2/2025

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #50 of 80 Weapons mods in this game by downloads

📋 About This Mod

Personal adjustment mod that changes the stats of weapons and their prices, giving them individual roles to make them relevant during the whole game, with the pricing and stat balancing being intended for Village of Shadows.

Exact documentation of the mod can be found in the following link, as well as in the images of this mod page.

> https://docs.google.com/spreadsheets/d/1n9HQziT6nluj5uCU-jFdai-fPTYIoZGLlikV63TeEg0/edit?usp=sharing <

So, a while back, I picked up RE:Village once again. And running it on Village of Shadows reminded me a bunch of issues the game presented, specifically tied to the weapons. Some were extremely weak against the 0. 2x damage multiplier the game puts on the player, some others had their usefulness run out extremely fast (If not immediately), and the painful lack of difference between each weapon, since most guns in the same class are simply a re-skin with better stats. This all brought me to make a mod that puts a bandaid on top of these problems, making every weapon relevant until the late game, and making every single one of them serve a more unique purpose within their classes. All through mostly buffs, some nerfs, and implementation of previously non-existant upgrade tiers. Hope someone finds this mod helpful 9000 years after its release.

>> Mod Features <<

  • []Ranged weapon buffs to accomodate higher difficulties (Village of Shadows)

    []Prices adjusted for Village of Shadows and NewGame+ extra Lei intake

    []Stat modifications to make weapons feel more distinct

    []Coverage for Vanilla and Bonus weapons in the main story

    []Chris' Arsenal buffed

    []All upgrade tiers available from the start

  • Attachments modified for greater effectiveness. (For some cases)

    ⚙︎ >> Stat Changes << ⚙︎

    Every weapon has gotten a stat increase, not only to deal with the harsh 0. 2x applied by Village of shadows, but to give them a more unique feel through its upgrades and tuning, finishing up with weapons (And attachments, in some cases) with greater stats, and a unique role within its class.

    🔍 >> Base Stats << 🔍

    Although weapons have indeed been changed to make them different from within each other and not let them be a plain upgrade compared to the last, there still will be increasing base stats depending on what point in the game you get them. Earlier weapons will have lesser base stats, ones found later on will have way better ones, and bonus/DLC weapons even more so, to compensate getting them.

    🛠️ >> Upgrades << 🛠️

    Not only does this mod make weapons scale further, it also adds a full set of upgrade tiers to them to avoid cramping the value and prices into 3 measely tiers for weapons like the LEMI and M1897, and 4 for the 1911 and W870-TAC. In some other cases, DLC weapons like the Sa

📊 Mod Details

Game
Residentevilvillage Mods
Author
Cloud
Version
1.1
Downloads
3,008
Endorsements
83
Category
Weapons
Created
8/2/2025
Updated
8/10/2025

🔧 How to Install Residentevilvillage Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Residentevilvillage →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Residentevilvillage commands, item IDs, and more.

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