REFramework
⚪ Last updated 2022Preview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 22 Utilities mods in this game by downloads
📋 About This Mod
Modding tool/framework with a powerful scripting API using Lua.Comes with VR, FreeCam, Timescale, FOV, Ultrawide, Vignette, and tools for script/mod developers
This version is only for RE7. If you want the builds of REFramework that work with the other RE Engine games, then go to the main repository.
For up-to-date information, head to the GitHub page. If you have a bug to report, then report it there on the issues page.
For information on the scripting and plugin API, check out the wiki
For examples of what the scripting system can do, check out the Example scripts and the many mods for Monster Hunter Rise making use of REFramework.
To install, simply extract dinput8.dll from the zip file into your RE7 game install folder.
Scripts can be installed in the "reframework/autorun" folder.
Plugins can be installed in the "reframework/plugins" folder. Loose DLL files with no REF functionality can be loaded in here too.
This page may not be updated frequently. Use the GitHub page as an always up-to-date resource.
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📊 Mod Details
- Game
- Residentevil7 Mods
- Author
- praydog
- Version
- 1.2
- Downloads
- 109,349
- Endorsements
- 1,497
- Category
- Utilities
- Created
- 9/19/2022
- Updated
- 9/19/2022
🔗 Required By 8 Mods
These mods list this mod as a dependency.
🔧 How to Install Resident Evil 7 Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Resident Evil 7 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Resident Evil 7 commands, item IDs, and more.
Keep browsing — more Resident Evil 7 mods await