MERCENARIES STAGE - 11 - Cemetery
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #224 of 418 Models and Textures mods in this game by downloads
📋 About This Mod
New mercenaries stage replaces Mining the Depths
join my discord server (link on my profile) and keep up with all of my mods - progress, releases, announcements
--- ANNOUNCEMENT ---
Share all my mercenaries stages & play them with your friends. Upload videos of you guys playing together or alone on youtube and share them with me on my discord server so I can watch them. Share your highest scores, your techniques, anything. If i see a lot of activity, demand, I will provide more mercenaries stages for you guys. Let's revive the Resident Evil 6 community again, the game deserves it. If you enjoy my maps, make sure to leave a comment, if you encounter a bug, report it, these things motivate me. Remember these stages take a lot of time to create and I do all of this for free for you guys - interacting with me (commenting, sharing videos of you playing the maps) costs you nothing and it brings me the same joy it brings you playing these. I plan to update other maps with No Mercy support. So keep an eye out or just join my discord server, I announce it everytime I update/release a mod.
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New stage from Leon's campaign. This stage is from chapter 2 and features variants of zombies. Watch out for the deadly ubistvo ready to slice you open.
Stage features new type of ubistvo (first seen in Poisawan Streets):
- QTE ubistvo (first ubistvo encounter) - if ubistvo swings at your neck, you will be given QTE event to stay alive (this makes sense only if you're playing duo, in solo you will die anyway)
- Mad ubistvo (second ubistvo encounter) - once it gets close enough, it starts swinging chainsaw all over the place, get caught and you will be brutally killed.
UPDATE 2. 0. 0
- No mercy support added
UPDATE 1. 1. 0
- secret boss (napad) health has been increased, size slightly increased as well
- ubistvo now spawns at 45c-ish & 112c-ish
- increased pacing (you should no longer find yourself struggling to find enemies - as often as before)
- mercenaries music is back
GAME MODE: The Mercenaries
-> REPLACE: Mining the Depths
-> MAIN ENEMY TYPE: Zombies
-> ENEMY TYPES: Cemetery zombies, Tall oaks zombies, Bloodshot, Zombie dog, Ubistvo
-> SECRET ENEMY TYPE: Napad
-> NO MERCY SUPPORT: Yes
KNOWN ISSUES:
>> SHADER ISSUE: As usual other stages might face shader issues. Spawnpoint on roof might reveal temporary flicker in labyrinth area, once you cross certain spot, the flickering will stop. Certain stage parts might
📊 Mod Details
- Game
- Residentevil6 Mods
- Author
- piers-nivans4
- Version
- 1.0.0
- Downloads
- 477
- Endorsements
- 20
- Category
- Models and Textures
- Created
- 12/15/2025
- Updated
- 4/23/2026
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