DualSense Enhanced Edition
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #115 of 125 Gameplay mods in this game by downloads
📋 About This Mod
Expanded DualSense support for Resident Evil 4 Remake: adaptive triggers, gyro aim, controller speaker audio, enhanced haptics, and complete controller lighting. No extra companion software, replaced game files, or redistributed Capcom
Resident Evil 4 Remake - native DualSense features expanded for PC
Adaptive Triggers | Gyro Aim | Controller Speaker | Enhanced Haptics | Controller Lighting
Resident Evil 4 Remake includes only a limited subset of its PlayStation 5 DualSense features on PC. DualSense Enhanced Edition builds on the game's native controller output with weapon-specific adaptive triggers, gyro aiming, controller-speaker effects, expanded haptics, and complete lightbar/LED feedback.
The mod communicates with the controller directly, working alongside the game's own input rather than replacing it. No companion controller application is required, and it does not replace game archives or save files.
FEATURES
[]Adaptive Triggers
Tuned L2/R2 resistance for knives, pistols, shotguns, rifles, automatic weapons, and magnums. Overall and per-category strength can be set to Light, Normal, or Strong. Empty magazines release firing resistance instead of leaving R2 loaded.
[]Gyro Aim
Native gyro-to-mouse aiming while your weapon is raised. Includes calibration, sensitivity, Invert Y, four profiles, and an enabled-by-default option that keeps DualSense button prompts visible while aiming. Steam Input is not required.
[]Controller Speaker Audio
Weapon reloads and draws, dry-fire and last-shot cues, knife and combat events, Ada's hookshot, QTE and interface sounds, item pickups, and individual healing cues. Includes automatic controller detection, manual audio-endpoint selection, a speaker test, and 0-200% output with soft limiting above 100%. An optional default-off experimental mode can keep verified healing, ordinary knife swings/impacts, and weapon-handling cues on the controller speaker only. Gunshots, spatial combat sounds, parries, silent/stealth kills, and finishers remain in the main mix. A separate default-off Secondary Output option mirrors normal speaker events to a second device at the same time - handy for streaming setups, virtual audio cables, or extra desktop speakers - with its own independent volume. Enhanced Haptics is never mirrored there.
[]Enhanced Haptics (on by default)
Sprint footsteps for Leon, Ada, Ashley, Wesker, Luis, Krauser, and Hunk; parry, knife, dry-fire, aim, draw, healing, pickup, menu, inventory, crafting, document, and accessory feedback; plus continuous map rotation and zoom textures. A Treasure Proximity category adds a hot/cold pulse near hanging treasure lamps and treasure containers, with an adjustable detection distance. Each category has its own switch and Light, Normal, or Strong intensity.
[*]Controller Lighting
Health colors, damage/parry/grab flashes, low-health pulse, empty-magazine and reload feedback, five-LED ammunition countdown, Mic LED effects, and correct
📊 Mod Details
- Game
- Residentevil42023 Mods
- Author
- RomarioCyrus
- Version
- 1.0.3
- Downloads
- 77
- Endorsements
- 2
- Category
- Gameplay
- Created
- 7/18/2026
- Updated
- 7/25/2026
🔧 How to Install Resident Evil 4 (2023) Mods
Download from Nexus Mods.
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