RE3R Graphics Enhancement
🟡 Updated this year⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #11 of 74 Visuals mods in this game by downloads
📋 About This Mod
RE3R Graphics Enhancement
A REFramework mod for Resident Evil 3 Remake that unlocks and improves several graphics settings that the base game limits. Everything is controlled from a clean in-game menu under the REFramework Script UI.
General
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[]Image Post Processing — Toggle post-processing effects on or off.[/]
Shadows
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[]Shadow Quality — Directly controls the shadow quality tier, up to "Highest (4)", for significantly sharper and more detailed shadows without touching in-game settings[/]
[]Shadow Resolution — Push shadow map resolution up to Ultra (4096). Note: this will increase VRAM usage noticeably.[/]
[]Shadow Variance Scale — Controls shadow softness via variance-based filtering. Lower = harder, sharper edges. Higher = softer shadows with less aliasing but more light bleeding. Toggle off restores engine default.
[]Contact Shadows — Enables true contact shadows, adding fine close-up shadowing on surfaces and characters.[/]
RT Options (RT must be enabled in-game settings for this to take effect)
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[]Raytracing Quality — Overall RT pipeline quality level.[/]
[]RayTracingSpecularRoughnessThresholdQuality — Controls which surfaces receive RT reflections based on their roughness value.[/]
[]RTLightingTarget — Sets which lights are affected by ray tracing (e.g. All).[/]
[]Use Alpha Test — Enables alpha testing during RT passes for better handling of transparent or foliage geometry.[/]
[]Disable Aggressive Accumulate — Reduces ghosting and smearing on fast-moving objects in dim scenes at the cost of slightly more noise.
Experimental
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[]Denoiser — (Default=ON) Internal denoiser. When turned off, reflections become clearer, and with some RT improvement if RT quality is set to the highest. However, you may encounter a flickering issue when moving between zones.[/]
[]Secondary Bounce — Second bounce for specular/reflections. Only works when the denoiser is disabled.[/]
Diffuse GI (Toggle off will go back to Default Value)
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[]DiffuseResolution — GI buffer resolution preset. Origin_Res = full resolution. Half_Res = half resolution upsampled. Doesn't seem to do anything for this game.[/]
[]DiffuseBounceIntensityMultiplier — Scales the intensity of diffuse GI bounced light.[/]
[]DiffuseRayLength — Maximum world-space distance a diffuse GI ray can travel.[/]
Specular / Reflections (Toggle off will go back to Default Value)
[*]SpecularResolution — (Placebo) Specular/reflection buffer resolution. Origin_Res = sharper reflections. Half_Res = cheaper but s
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[]DiffuseResolution — GI buffer resolution preset. Origin_Res = full resolution. Half_Res = half resolution upsampled. Doesn't seem to do anything for this game.[/]
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[]Denoiser — (Default=ON) Internal denoiser. When turned off, reflections become clearer, and with some RT improvement if RT quality is set to the highest. However, you may encounter a flickering issue when moving between zones.[/]
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[]Raytracing Quality — Overall RT pipeline quality level.[/]
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[]Shadow Quality — Directly controls the shadow quality tier, up to "Highest (4)", for significantly sharper and more detailed shadows without touching in-game settings[/]
RE3R Graphics Enhancement unlocks and improves several graphics settings in Resident Evil 3 Remake, including shadow resolution, ray tracing options, and experimental controls. All tweakable in real-time via the REFramework Script. A niche visual mod with 187 endorsements and 7,455 downloads, last updated March 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Real-time tweaking means you can see changes instantly without restarting.
- Unlocks hidden potential in RE3R's graphics engine, especially for ray tracing enthusiasts.
- Solid community traction with 187 endorsements and 7,455 downloads.
⚠️ Cons
- Requires REFramework, so you'll need to install that dependency first.
- Experimental controls might cause instability or crashes on some systems.
- Compatibility with other REFramework-based mods could be a concern if they modify similar settings.
For Resident Evil 3 Remake players who want to push the graphics beyond vanilla limits and have a capable PC for ray tracing. If you're into tweaking settings for the perfect visual experience, this is for you. Skip if you prefer a simple install without extra dependencies or if you're not comfortable with experimental options.
💡 Beginner Tips
- Make sure you have REFramework installed and updated before using this mod, as it's required for the script to work.
- Start with the shadow resolution and ray tracing options first, as experimental controls may be less stable.
- Use the in-game REFramework menu to adjust settings in real-time and find the sweet spot for your hardware.
📊 Mod Details
- Game
- Residentevil32020 Mods
- Author
- JoHien
- Version
- 1.1
- Downloads
- 7,455
- Endorsements
- 187
- Category
- Visuals
- Created
- 3/16/2026
- Updated
- 3/27/2026
🔧 How to Install Resident Evil 3 (2020) Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Resident Evil 3 (2020) →
Visit the official mod page for specific installation instructions for this mod.
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