Growing Infection
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #121 of 129 Gameplay mods in this game by downloads
📋 About This Mod
Progressive infection for RE2 Remake: any hit (or game poison) starts a multi-stage virus with blue screen FX, hologram status near ammo, rising HP drain, and death. REFramework required. Difficulty presets, full config menu, auto-reset
Growing Infection turns every hit into a long-term survival problem. Once you're infected, the virus progresses through stages — from a bite to full body failure — with a blue/cyan screen effect, a holographic status panel near the ammo counter, and rising HP drain until death.
No zombie-only filter: any damage can start the infection. Game poison status (e.g. Licker, plants) also triggers it.
Single-file REFramework script. Configurable difficulty presets, timers, and drain rates.
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[]Infection from any hit (configurable % chance)[/]
[]Also starts when the game sets poison (IsPoison)[/]
[]5 stages: Healthy → Bitten → Incubation → Infected → Critical → Death[/]
[]Progressive HP drain in later stages[/]
[]Full-screen blue/cyan infection FX with smooth intensity between stages[/]
[]Pulse effect in Critical and Death[/]
[]Hologram-style HUD near the ammo area (stage + difficulty, no HP/timer clutter)[/]
[]Difficulty presets: Normal / Infection / Nightmare / Outbreak[/]
[]Permanent infection option (keeps poison forced on)[/]
[]Auto-reset when leaving gameplay (no infection state in main menu)[/]
[]In-game REF menu for all settings + force-stage debug buttons[/]
[]Config saved to GrowingInfection_Config.json[/]
Installation
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[]Install REFramework for RE2 Remake.[/]
[]Copy into:
Resident Evil 2/reframework/autorun/
[]Launch the game. Open the REFramework menu → Script Generated UI → Growing Infection.[/]
Configuration (REF menu)
What it does
Difficulty
Applies preset timers, drain, and infection chance
Infection Chance %
Chance that a hit starts infection (100 = always)
Permanent Infection
Forces IsPoison while infected
Stage Timers
Incubation / Infected / Critical duration (seconds)
HP Drain
Damage per second in Infected / Critical / Death
Hologram HUD
Toggle + X/Y position (% of screen; default ~78 / 72 near ammo)
Debug
Logs, reset, force stage
How infection works
[]You take damage or the game sets poison while you're still Healthy.[/]
📊 Mod Details
- Game
- Residentevil22019 Mods
- Author
- qwert2121
- Version
- 1
- Downloads
- 26
- Endorsements
- 0
- Category
- Gameplay
- Created
- 7/29/2026
- Updated
- 7/29/2026
🔧 How to Install Resident Evil 2 (2019) Mods
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