FOV Markers Fix RE2
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #92 of 105 Visuals mods in this game by downloads
📋 About This Mod
A Lua file that optimizes FOV without shifting markers. Features ultrawide fov, current fov display and UI options.
Description
This Lua file multiplies all incoming FOV values without shifting markers.
Installation instructions
Install reframework if you haven’t already. Extract the zip file and paste this Lua file in the autorun folder of reframework. Enable the aspect ratio fix under graphics for cutscenes if you are using ultrawide. Tweak the fov as you like. The limiter needs to be set slightly higher than the current fov, around +1 or +2, so the transitions work properly. The tweaks are available under Script Generated UI.
Main features
-
[]Ultrawide fov: automatically calculates the FOV for ultra/widescreen.[/]
[]UI to 16:9: A separate function that sets the UI to 16:9 while keeping overlays like the damage screen or other backgrounds at full size. Don't use the UI option under “Aspect Ratio Fix” if you're using mine.[/]
[]Current fov display: A display that shows the current field of view to help with orientation.[/]
Requirements
reframework -> RE2.zip and copy only the dinput8.dll if you not using VR. Should also work with nightly builds.
Support my work
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📊 Mod Details
- Game
- Residentevil22019 Mods
- Author
- mvico28
- Version
- 1.0.1
- Downloads
- 402
- Endorsements
- 4
- Category
- Visuals
- Created
- 5/11/2026
- Updated
- 5/14/2026
🔧 How to Install Resident Evil 2 (2019) Mods
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