Fix for Route A-B RT
🟢 Updated this monthPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #26 of 129 Gameplay mods in this game by downloads
📋 About This Mod
As you all know, a big mistake and perhaps theonly mistake that prevents RE 2 Remake from being perfect is that both Leon's
and Claire's routes are almost identical, repeating the same bosses
that's why I tried to change the routes so thateach one had their own bosses
I am looking for a way to create an executable that allows having the 4 paths like a launcher, but for now, I am researching.
☕ Enjoying this mod? Support me on Ko‑fi!
Support me on Ko-fi: https://ko-fi.com/dragonleo
Support is totally optional but greatly appreciated 💙
X : DragonLeoRE
Version 2. 6 released!!!! Thank you everyone for your feedback. I hope to continue updating the project in the future.
RE 2 Fix for Route A-B No RT: https://www.nexusmods.com/residentevil22019/mods/1643
RE 3 Extended Edition (WIP) RT and no-RT: https://www.nexusmods.com/residentevil32020/mods/1042
Disclaimer: If mixed with other mods, errors may occur (enemies not loading, bugs, etc.) since this mod was designed with the base game in mind, without any other modifications (skin mods should not cause errors).
I upload some updates to YouTube: www.youtube.com/@DragonLeo01
Before installing the mod, make sure to install only one route at a time. If you want to use a different route, uninstall the current one first before installing the new one.
If you're having problems, try disabling LooseFileLoader in REFramework, as it can cause issues.
Important
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[]
For the new puzzles or new locations, they will be explained in the game's documents.
[/][]
Route A, being the main route, will remain faithful to the vanilla game up to a certain point. This means there will be some changes, especially after finishing the RPD, but not as many as in Route B. I’m clarifying this mainly in case you install the route and think that nothing has changed.
[/][]
One last detail: in Route A, the Diamond Key will be used to obtain a necessary item. If you have played version 2. 6. 2, you will probably already realize which item is missing.
[/]for the moment I only managed to
Leon A:
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[]Enemy count adjusted depending on Standard or Hardcore difficulty.[/]
[]Additional enemies added throughout the RPD.[/]
[]The shelf in the RPD is no longer fallen over.[/]
[]Birkin G1 boss fight removed.[/]
[]New enemies added to the RPD underground area.[/]
[]Leon’s line “He’s still alive?” during the Birkin G2 fight has been removed for narrative consistency.[/]
[]Items previously inaccessible in the Birkin G1 area have been redistributed and are now obtainable.[/]
[]The G1 area appears destroyed after returning from the sewers.[/]
[]The back door is open after returning from the Parking Garage.[/]
[]Additional enemies added to the sewers.[/]
[]New items added.[/]
[]Fuse textures and descriptions updated.[/]
[]Reduced the amount of ammo/items in the RPD in Hardcore [/]
[]Reduced the amount of ammo/items in the Laboratory in Hardcore[/]
[]Enemy count adjusted depending on Standard or Hardcore difficulty.[/]
[]Key items relocated.[/]
[]Medallion locations changed.[/]
[]Marvin’s notes updated to reflect the new medallion locations.[/]
[]Explosive RPD barricade removed.[/]
[]Some doors opened in Route A are already open in Route B.[/]
[]Several items relocated to differentiate Route B from Route A.[/]
[]Locker item contents changed.[/]
[]Chained doors repositioned.[/]
[]Grenade Launcher relocated.[/]
[]New items added.[/]
[]New Portable Safe location, accessible during the first visit to the RPD.[/]
[]The back door is open after returning from the Parking Garage.[/]
[]Mr. X appears in the RPD and Parking Garage.[/]
[]Helicopter fire remains active, removing the Clock Tower segment and relocating the electronic parts.[/
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[]Enemy count adjusted depending on Standard or Hardcore difficulty.[/]
A small gameplay fix mod for Resident Evil 2 that addresses continuity issues between Leon and Claire's routes. With 85 endorsements and regular updates, it's a niche tool for players who notice story inconsistencies.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-tested fix (85 endorsements) for a specific narrative issue
- Lightweight mod that doesn't overhaul gameplay
- Regularly updated (last update May 2026)
⚠️ Cons
- Narrow scope—only addresses route continuity, not other bugs
- May conflict with other story-altering mods
- Limited to RE2's A/B route structure, so not useful for other modes
For Resident Evil 2 players who are sticklers for story consistency and notice the narrative gaps between Leon and Claire's campaigns. Skip if you're looking for gameplay overhauls or visual upgrades—this is purely a narrative fix.
💡 Beginner Tips
- If you're using other story mods, install this one last to avoid overwriting changes.
- Check the mod's comments for any known conflicts with popular RE2 mods.
- Make sure to back up your original game files before applying any fix.
📊 Mod Details
- Game
- Residentevil22019 Mods
- Author
- Shulian01
- Version
- 2.6.2
- Downloads
- 6,675
- Endorsements
- 99
- Category
- Gameplay
- Created
- 4/15/2026
- Updated
- 9/13/2026
🔧 How to Install Resident Evil 2 (2019) Mods
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