re4_tweaks - Fixes and tweaks for Resident Evil 4 UHD
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About This Mod
A project designed to fix and tweak the “UHD” port of Resident Evil 4 on Steam.
Current features:
- []Increase FOV - Increases the default FOV. Useful to prevent motion sickness in some people. []Fix ultrawide aspect ratio - Fixes the incorrect aspect ratio when playing in ultrawide resolutions, preventing the image from being cut off and the HUD appearing off-screen. 21:9 and 32:9 are supported. (Minor visual bugs may occur in 32:9). []Remove black bars in 16:10 - Removes top and bottom black bars that are present when playing in 16:10. Will crop a few pixels from each side of the screen. []Fix DPI scale - Forces game to run at normal 100% DPI scaling, fixes resolution issues for players that have above 100% DPI scaling set. []Disable V-Sync - Forces V-Sync to be disabled. For some reason the vanilla game doesn't provide a functional way to do this. []Fix display mode/black screen issue - Allows the game to use non-60Hz refresh rates in fullscreen, fixing the black screen issue people have when starting it. []Override laser color - Overrides the color of the laser sights. Includes bonus "RainbowLaser" option. []Restore pickup screen transparency - Restores a transparency effect that is missing from the item pickup screeen. []Comparison: https://i.imgur.com/YwuC04m.png" rel="nofollow noopener" target="_blank">https://i.imgur.com/YwuC04m.png
[]Fix blurry image - Fixes a problem related to a vertex buffer that caused the image to be slightly blurred, making the image much sharper and clearer.
- []Comparison: https://i.imgur.com/Zv76Uhi.png" rel="nofollow noopener" target="_blank">https://i.imgur.com/Zv76Uhi.png
[]Enable GC blur - Restores DoF blurring from the GC version, which was removed/unimplemented in later ports.
[]Enable GC scope blur - Restores outer-scope blurring when using a scope, which was removed/unimplemented in later ports.
[]Borderless window - Whether to use a borderless-window when using windowed-mode.
[]Separate volume sliders - Allows seperate adjustment of background music/sound effect/cutscene volume.
[]Mouse turning - Makes the mouse turn the character instead of controlling the camera, similar to Resident Evil 5.
[]Raw mouse input - Makes the game use Raw Input for aiming and turning. Greatly improves mouse input by removing negative/positive accelerations that were being applied both by the game and by Direct Input.
[]Replace framelimiter - Implements a new reduced-CPU-usage FPS limiter.
[]Vulkan renderer - Enables the use of the DXVK-based vulkan renderer, which provides better performance on newer hardware.
[]Multithread Fix - Enables fixes for multithreaded DirectX9, giving a slight performance boost.
[]Restore demo videos - Restores the playback of demo videos that play when the game is idle at the main menu or the "press any key" screen for about 20 seconds. More info in the config menu/.ini file.
[]NTSC Mode - Unlocks minor difficulty boosts previously exclusive to the NTSC console versions of RE4.
[]DetachCameraFromAim - When using the "Modern" mouse setting, the game locks the camera position to the aiming position, making both move together. Although this is the expected behavior in most games, some people might prefer to keep the original camera behavior while also having the benefits from "Modern" aiming. Enabling this will also restore the horizontal aiming sway that was lost when the devs implemented "Modern" aiming.
[]Fix sniper zoom - When playing with keyboard and mouse, this fixes an annoying bug which would cause your camera to be off-center after you zoomed in with a sniper rifle.
[]Fix sniper focus - When zooming in and out with the sniper rifle using a mouse, this option makes the "focus" animation look similar to how it looks like with a controller.
[]Fix "Retry/Load" mouse selector - Prevents the game from overriding your selection in the "Retry/Load" screen when moving the mouse before confirming an action. This bug usually causes people to return to the main menu by mistake, when they actually wanted to just restart from the last checkpoint.
[]Key Icon Fallback - Game is missing icons for certain keyboard languages, normally they would be made invisible, but can now have English equivalents shown instead.
[]Allow reload without aiming - Removes the need to be aiming the weapon before you can reload it. KB/M and Controller supported. (DInput untested). Also provides an extra option to disable the camera zoom when you reload weapons.
[]Flip items in your inventory using the keyboard - Creates key bindings to flip (not just rotate) items when playing with a keyboard and mouse, just like you can do if you play with a controller.
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[]Jet Ski tricks using keyboard/mouse - Although a relatively unknown feature, you can do tricks while riding the Jet Ski in the very last section of the game if playing with a controller. This mod adds keyboard/mouse bindings for this, as the devs apparently forgot to do so.
[]Rebind keyboard QTE keys - The vanilla game doesn't allow the user to change the main QTE keys, being "X" and "C". Changing them via an .ini file is possible, but the on screen prompts don't change to match the new keys, leading to confusion. This mod changes the default QTE keys to be "A" and "D", both customizable and with proper on screen prompt support.
[]Change controller sensitivity - For some reason the vanilla game doesn't have an option to change it for controllers, only for the mouse.
[]Xinput deadzone changes - Allows tweaking and removing some unnecessary deadzones that were added for Xinput controllers, making camera movement feel more like it did on the original GameCube version of the game.
[]4GB Patch - Can automatically 4GB patch the game executable for you, rather than needing to use tools from other places.
[]Savegame Transfers - Removes SteamID check from savegames, allowing saves to be easily transferred between accounts.
[]60 FPS fixes - Tries to fix some issues left by the people who created the 60 FPS mode in this port. Currently, it changes the following:
- []Fixes the speed of falling items, making them not fall at double speed. This issue was one of the first issues people noticed (when this port was still being teased in trailers), but Q-LOC never fixed it, e
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Mod Details
- Game
- Resident Evil 4 Remake
- Author
- nipkow
- Version
- 1.9.1
- Downloads
- 183,616
- Endorsements
- 3,501
- Category
- Miscellaneous
- Last Updated
- 3/22/2023
How to Install RE4 Mods
Use Fluffy Mod Manager. Drop mods into /Mods/ folder.
Visit the Nexus Mods page for specific installation instructions for this mod.
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FAQ
Is re4_tweaks - Fixes and tweaks for Resident Evil 4 UHD safe to download?
Linked from Nexus Mods which scans all files for viruses. Always download from the official source.
Does this mod work with the latest game update?
Last updated 3/22/2023. Check the official download page for version compatibility.
Where can I learn more about RE4 modding?
Check our complete RE4 modding tools guide for step-by-step setup instructions.