rebalance weapons mod

⭐ ⭐ (101 endorsements) 📥 2,973 downloads 📌 v1.0 📅 2/25/2025
🟠 Updated over a year ago

By Nicola · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/25/2025 📅 Created: 2/25/2025

🔍 Analysis

  • 👍 3.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #359 of 502 Weapons mods in this game by downloads

📋 About This Mod

Slightly better weapons

Hi, I want to share this weapons mod that I personally use. I played this game for 400+ hours and I modified this mod countless times, and this is for me the definitive version.

red9: perf accuracy with stock

blacktail: max ammo go up to 25

punisher: power goes up to 2. 6. This gun is kinda weak in the military base, it needed a buff

SG-09: critical rate increased from 5-7 to 10-12, so with laser sights and exclusive you'll get 60% CR instead of 35%

sentinel9: +50% stun power and stopping power. Now this weapon can stun enemies even on hardcore and professional, it is very fun if you like using melee moves.

matilda: power goes up to 3. 5 and perf accuracy with stock. Kinda OP but whatever, this is supposed to be some kind of bonus weapon.

skullshaker: power goes up to 11 (22 w exclusive) and capacity to 9. Even with 22 power you won't be able to 1-shot A and B plagas consistently (unlike with the riot gun and the W870) due to the high spread on HC and Professional but now this is a viable shotgun.

striker: power goes up to 21. 5. Tough weapon to balance without chaning the spread. 21. 5 power makes this thing OP at killing bossed (verdugo, el gigante) but for general purpose is kinda underwhelming, or at least ammo inefficient.

stingray: power goes up to 5. 9. I hated this weapon so much. It is depressing when you can't even kill a regular ganados with an headshot in the late game. With 5. 9 you will be able to do so, while 1-hit kill on A and B plagas will still be unconsistent, which is fine, I mean this is a semiauto rifle.

cqbr: power goes up to 4 (6 w exclusive). Same as above.

broken butterfly: power goes up to 34 (51 w exclusive)

killer 7: power goes up to 35.

Basically I restores magnums original firepower. They were kinda bad considering how rare (and expensive to craft) magnum ammo are.

handcannon: power upgrades: 60 - 100 - 120 - 150. Perfect accuracy. Very cheap upgrades. HC is a joke, it is balanced for infinite ammo and without them it sucks. Now it is an OP bonus weapon... But still, you can use it as a fair gun if you go only for the first or second power upgrade.

HOW TO INSTALL:

put this mod file in your Fluffly Manager game folder and activate it.

📊 Mod Details

Game
Resident Evil 4 Remake Mods
Author
Nicola
Version
1.0
Downloads
2,973
Endorsements
101
Category
Weapons
Created
2/25/2025
Updated
2/25/2025

🔧 How to Install RE4 Remake Mods

Use Fluffy Mod Manager.

📖 Full step-by-step install guide for RE4 Remake →

Visit the official mod page for specific installation instructions for this mod.

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