Dodge Roll and Sprint
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #9 of 267 Gameplay mods in this game by downloads
📋 About This Mod
Dodge Roll and Sprint
This is because I don't want to include Hotkeys.lua with any separate mods anymore, since it can be used across many mods.
This is a REFramework script that enables all characters in RE4 Remake to dodge and sprint.
By default, press the crouch key twice on keyboard to step-dodge, then again to ground-roll from the step. You can also hold run and double tap crouch to dive roll.
If you are using a gamepad, the default controls will be to double tap right bumper to step, then again to ground roll, or hold LeftStick down + double tap right bumper to dive roll. The dodge can be triggered in any direction at any time that the player is walking, jogging or idling. Currently the roll has a default 30 iframes (at 60fps) at the start, and for the remainder of the animation you are vulnerable.
If you roll precisely when the enemy was to hit you, you can do a Perfect Dodge. This rewards you for your perfect timing with slow-motion, a melee counterattack on your attacker, or both. An option to autoaim your gun at the dodged enemy is also available.
You can also hold down the run button to start Sprinting.
In version 1. 9+ of the mod, an alternate roll was added, the ground roll. This roll is low to the ground and has no dive. You can switch to using this roll type exclusively, or you can set it as the alternate roll and execute it using specific controls (either direct keybind(s) or holding a keybind + the standard dodge roll input). You can also swap it so the ground roll is the default roll and have the dive roll as the alternate.
In v2. 0+ of the mod, a standing quick step dodge has been added. This move has multiple animations depending on the dodge direction, and can optionally be chained into dive rolls or ground rolls as a kind of double-roll. When enabled, the step roll becomes the primary dodge, and the primary dodge roll becomes the chained roll, while the alternate roll remains the same and is triggered the same.
Krauser Step
You can dodge superhumanly in any direction using Krauser's step-dodge by holding a modifier hotkey and pressing the dodge input
Another modifier allows you to do a selection of moves that normally only play during the QTE-like "Evade" prompts. This includes a variety of flips, cartwheels, ducks and strafe-rolls
The mod offers a simple lock-on camera system, just for fun
Stamina system:
With v1. 8+, an option to use a configurable Stamina system
Adds a dodge-roll with double-tap input, plus sprint, quickstep, QTE flips, ducks, dashes, ground roll, stamina, lock-on, and a perfect-dodge Matrix slo-mo with melee. Popular with 3,878 endorsements and 158,744 downloads, updated August 2024. For players wanting deeper combat mobility.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust: 3,878 endorsements and 158k downloads
- Packed with moves: sprint, quickstep, flips, ducks, dashes, ground roll
- Perfect-dodge adds Matrix slo-mo and melee counter for style
⚠️ Cons
- No explicit compatibility info for other gameplay mods
- Stamina system may feel restrictive if you're used to unlimited sprint
For action players who want more evasion and mobility in combat. Also great for fans of stylish dodges and slow-mo effects. If you prefer simple vanilla movement, this might be overkill.
💡 Beginner Tips
- Double-tap quickly to trigger the dodge-roll, not just press twice slowly.
- Use lock-on to keep your target in view while rolling around them.
- Time your dodge right before an enemy hits to trigger the perfect-dodge slow-mo.
📊 Mod Details
- Game
- Resident Evil 4 Remake Mods
- Author
- alphaZomega
- Version
- 2.30
- Downloads
- 158,744
- Endorsements
- 3,878
- Category
- Gameplay
- Created
- 4/9/2023
- Updated
- 8/2/2024
🔧 How to Install RE4 Remake Mods
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