UE4SS Extended Weapon Upgrades
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #112 of 197 Miscellaneous mods in this game by downloads
📋 About This Mod
Each firearm will have its own level (separate from the game’s upgrade system). Leveling up will grant points to upgrade stats such as Rate of Fire, Range, Ammo per Clip, and Max Ammo.
- The mod has been tested in offline mode.
V2
-
[]It no longer depends on Trait Rank. A separate leveling system is used for firearms. There is a separate interface for allocating points to the currently used weapon. The default hotkey to open the interface is F5.[/]
[]Each time you gain experience points (by killing enemies, collecting TraitBooks, or completing missions), you receive EXP. At the same time, that EXP is also added to the firearm leveling system. Traits that increase experience gain (Elder Knowledge) and items that boost EXP (Sagestone Ring or Elixir of Enlightenment) also have an effect. [/]
[]Customize everything to your preference: how much each point increases Range, Rate of Fire, Ammo per Clip, and Max Ammo. how many points are gained per level, how much EXP is required to level up, ...[/]
[]Each character’s data is stored in a separate JSON file within the mod folder.[/]
[]There are two modes: Mastery and non-Mastery.[/]
[]In Mastery mode, the more you use a weapon, the more it levels up and earns stat points. Weapons that are not used do not gain experience.
In non-Mastery mode, level, experience, stat points, and stat bonuses are shared. When you allocate points, all your weapons are upgraded.[/]
[]Install
Install UE4SS like V1.
Remnant\Binaries\Win64\ue4ss\Mods\ExtendedWeaponUpgrades
├── config.lua
├── config_UI.lua
│ └── main.dll
├── enabled.txt
└── weapon_icon_offsets.json[/]
[]Config
You only need to edit the values in the config.lua file. You can ignore the config_UI.lua and weapon_icon_offsets.json files.[/]
[]Known Issues
- When exiting the game, UE4SS will crash (not the game itself). It also doesn't affect the overall gameplay experience, mod functionality, or the game in any way. The only inconvenience is having to delete the crash_xxxx.dmp files in Remnant\Binaries\Win64\ue4ss :D. I'm still looking for a fix. (Fixed in version 2. 0. 1)
- In Mastery=true mode, after loading a save, only the currently equipped weapon will load its upgraded stats correctly. Other weapons need to be equipped and have their stats increased or decreased once for the changes to take effect. I’ll try to fix this issue as soon as possible if I can. (Fixed in 2. 0. 2)[/]
V1
- You can configure the maximum ammo per clip and the total ammo capacity to scale with your TraitRank.
- I consider this an upgraded version of the MaxAmmo Per TraitRank mod I previously released. However, I plan to expand it to enhance multiple weapon stats and possibly introduce a point-allocation system instead of relying solely on TraitRank. That’s why I created a completely new mod. If you use this mod, you should not use the MaxAmmo Per TraitRank mod anymore.
- How to Install My MOD
[]Install UE4SS
Download UE4SS
Extract the UE4SS files into Remnant\Binaries\Win64.
If you already have UE4SS installed, skip to the next step
\Remnant\Binaries\Win64
├── dwmapi.dll
└── ue4ss[/]
[]Download mod
Extract my mod file into the Mods folder.
\Remnant\Binaries\Win64\ue4ss\Mods\ExtendedWeaponUpgrades
├── enabled.txt
├── config.lua
└── main.dll[/]
[*]Config.lua
- You can configure settings in detail for each weapon individually or apply them to all
📊 Mod Details
- Game
- Remnantfromtheashes Mods
- Author
- VoodkaVina
- Version
- 2.2.0
- Downloads
- 366
- Endorsements
- 8
- Category
- Miscellaneous
- Created
- 4/25/2026
- Updated
- 6/4/2026
- Tags
- AI-Generated Content
🔧 How to Install Remnant: From the Ashes Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
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Visit the official mod page for specific installation instructions for this mod.
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