Weapon Blur
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #178 of 189 Visuals mods in this game by downloads
📋 About This Mod
ADS/Sight Blur intended to mimic binocular vision POV when looking down on sights.
This is a ReShade preset using Frans Bouma's OtisFX Cinematic DoF to blur sights intended to mimic a realistic-ish POV when aiming down sights without sacrificing too much performance. (Performance cost: 6-7%)
Toggle Hotkey: ~
(above your Tab button)
Intended for:
Red dot and Holographic sights (reticles remain sharp while housing is blurred)
Iron sights (front sights remain sharp, rear sights are blurred)
Long scopes (picture is clear when aiming down on long scopes with lenses, background will be blurred)
*Warning: effect also blurs your tablet (when it isn't in focus) and some UI elements close to the screen. You can toggle the blur off in situations where you might find it annoying
Installation:
-
[]Download Reshade here: https://reshade.me/[/]
[
]Drop ADS Blur.ini and ReShade.ini in this file path:\Ready Or Not\ReadyOrNot\Binaries\Win64 (where your ReadyOrNotSteam-Win64-Shipping.exe is)[/][
]Install ReShade and select "Update Reshade and effects"[/][
]Select the browse option and select ADS Blur.ini[/][
]IMPORTANT: Once you have installed everything, double check Edit Global Processor Defintions -> RESHADE_DEPTH_INPUT_IS_REVERSED is set to 1. Other pre-existing shader presets may conflict with this setting but unlikely to have adverse effects.[/]
Recommended tweaks for personalization:
-
[]Far plane max blur - def. 0. 66, only for long scopes which blurs the background when aiming down. Set to 0 if you don't want that effect.[/]
[
]Near plane max blur - def. 0. 33; the higher it is the blurrier your gun/scope becomes.[/][
]Overall blur quality - def. 4; higher quality means less aliasing and better quality at the cost of performance. I recommend setting it around the range of 3-7[/][
]Use auto-focus - on by default; currently you might get weird moments where sharpness pops momentarily in as it relates to screen space rather than a fixed plane. Turning it off will set blurring to manual (depth-based) which has more stable blur across multiple scenarios at the cost of unintentionally blurring your long scopes and tablet.[/]Known Issues:
[
]Unintentional blurring of some UI elements and/or other objects; I will not
📊 Mod Details
- Game
- Readyornot Mods
- Author
- Nanokillzx33
- Version
- 1.4
- Downloads
- 1,133
- Endorsements
- 17
- Category
- Visuals
- Created
- 12/17/2025
- Updated
- 4/30/2026
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