Triad Suspect Tsunami

⭐ — (3 endorsements) 📥 179 downloads 📌 v2 📅 7/19/2026
🟡 Updated this year

By MosfetResidual · AI Configuration

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/20/2026 📅 Created: 7/19/2026

🔍 Analysis

  • 🏆 #32 of 41 AI Configuration mods in this game by downloads

📋 About This Mod

Maximize the suspect counts(50-56 suspects) in 3 letter triad. Also 3x the SWAT(player & AI) health. This mod is designed for the achievement Sleeper Agent. Not yet tested in multiplayer. The scripts to build the mod is open sourced at

Maximum Suspects for 3 Letter Triad

This configuration-only mod fills every suspect spawn location available in the selected randomized layout of 3 Letter Triad (Elysian/Island). It is intended as a helper for the Sleeper Agent achievement.

The game randomly selects one option layer and one pro-squad layer each run. With every available spawn location filled, the possible totals are:

  • []50 suspects[/]

    []53 suspects[/]

    []56 suspects[/]

56 is the maximum that a configuration-only mod can generate on the audited game build. A result of 50 or 53 is normal and means the game selected a smaller randomized layout.

The underlying map contains:

  • []39 persistent suspect locations[/]

    []6 or 9 locations from the selected option layer[/]

    []5 or 8 locations from the selected pro-squad layer[/]

The mod sets the total suspect request and every existing suspect spawn group to 100. This deliberately exceeds the map’s capacity and causes the game to fill all active locations. It does not add new spawn locations, so it will never actually generate 100 suspects. More than 56 would require editing and recooking the map.

SWAT health

SWAT health is set to 3× by default—750 HP instead of the base value of 250.

The open-source builder supports a custom SWAT health multiplier. There is no longer a suspect multiplier because suspect generation is already set high enough to saturate the map.

Installation

Install the downloaded PAK with your preferred mod manager, or place it in:

ReadyOrNot\Content\PaksThe new package is:

pakchunk99-Mods_MaxSuspects_Elysian_P.pakCompatibility

This mod overrides:

ReadyOrNot\Config\Difficulties\StandardDifficulty.iniIt conflicts with other active mods that override the same file. Whichever package wins the load order supplies the effective configuration.

Multiplayer has not been tested.

Source code

The build and uninstall scripts are available here:

GitHub – ron-triad-suspect-tsunami

The suspect counts were verified from the cooked Elysian map assets. They may need to be audited again if a future game update changes the map.

📊 Mod Details

Game
Readyornot Mods
Author
MosfetResidual
Version
2
Downloads
179
Endorsements
3
Category
AI Configuration
Created
7/19/2026
Updated
7/20/2026

🔧 How to Install Ready or Not Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Ready or Not →

Visit the official mod page for specific installation instructions for this mod.

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