Fast Food Level Rework (Reverts back to Barricaded Suspects)
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #62 of 184 Gameplay mods in this game by downloads
📋 About This Mod
This mod has nothing to do with AI configs, it only changes the suspect models. My suspect rework mods are not AI mods. It changes level data tables and not AI config files. It is fully compatible with all AI
mods. Rarely, some very high quality AI mods do touch level data (such as Immersion Improved) but all you need to do is make you load my mod after in the load order. This mod has custom characters, so for Multiplayer, ALL players need the mod.
DLC 4 notice: This mission became a lot harder after this update, and this mod with suspect changes alone significantly bumps the difficulty since many suspects get better armor. So I made the main file a reverse to the playstyle from DLC 3. It is experimental and I playtested it but let me know in the bugs session if active shooting still triggers (don't be a goober and use the optional version that leaves that unchanged though!). This edits the umap as well so a fast food level will show up on the modded level menu, ignore that. Thanks lolterry for the help!
This mod aims to improve the suspects on the new Fast Food map. Adds visible armor to the suspects that wear them from Narcos and Coyote levels (saw plenty of posts online complaining they have invisible armor, now not anymore!). They also spawn with an M4A1 on top of the AKM and includes a new suspect variant (red shirt, jeans and tan plate carrier, modded from an unused suspect found in the game files in the Coyote folder). They wear Level 3A armor now which is a buff to reflect the plate carriers.
Also replaces one of the basic suspects, as it was not immersive to see Andre from Gas again, and replaced it with one of the Navigantes from island wearing a football shirt as that is a more general suspect model that fits the theme of Fast Food.
Lastly, it removes 2 LLP (Los Locos del Pacifico) models from the civilian pool, as it was unimmersive to see an LLP suspect grab a LLP civ hostage.
This gameplay mod for a tactical shooter reworks the Fast Food level to return it to a Barricaded Suspects mission, as it was in DLC3. It also enhances suspects with visible armor and loadout variations, with an optional file to keep the DLC4 mission type unchanged.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Brings back the classic Barricaded Suspects feel for players who miss DLC3.
- Adds visual variety to suspects with armor and loadout changes.
- Optional file gives flexibility to keep DLC4 mission type if you prefer.
⚠️ Cons
- Small mod with only 54 endorsements, so it's not widely tested.
- May conflict with other mods that alter the same level or suspect appearances.
- Last updated in March 2026, so it might not be compatible with future game updates.
For players who loved the DLC3 Barricaded Suspects mission and want that experience back on the Fast Food level. Also for those who want more visual variety in suspect appearances. Skip if you prefer the DLC4 mission type or don't care about cosmetic changes.
💡 Beginner Tips
- If you're using a mod manager, make sure to load this mod after any other level overhaul mods to avoid conflicts.
- Try the optional file if you want to keep the DLC4 mission type but still get the suspect visual changes.
- Check the mod's comments section for any reported issues with specific game versions.
📊 Mod Details
- Game
- Readyornot Mods
- Author
- Bravo 1 Charlie
- Version
- 1.2
- Downloads
- 8,257
- Endorsements
- 54
- Category
- Gameplay
- Created
- 8/20/2025
- Updated
- 3/23/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
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