ECOTI Night Vision Fusion (Beta)
🟢 Updated this monthPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #32 of 167 Visuals mods in this game by downloads
📋 About This Mod
Add ECOTI-inspired thermal fusion to Ready or Not. Switch between glowing outlines and full thermal overlays, with automatic green/white phosphor matching, adaptive NVG brightness, and a narrower IR beam. Supports standard and panoramic
ECOTI – Night Vision Fusion
Description
LSPD won't pay overtime, but cool tactical shit is always in the budget.
Bring ECOTI-inspired thermal fusion to your night vision in Ready or Not.
Highlight characters with soft, glowing outlines or switch to filled thermal silhouettes while keeping the surrounding NVG scene visible. Thermal highlights automatically match your goggles’ phosphor setting: pale green for green phosphor and white for white phosphor.
Main Features
-
[]Outline mode: soft thermal contours highlight eligible SWAT, suspects, and civilians.[/]
[]Full Thermal overlay: filled character silhouettes with feathered edges.[/]
[]Thermal on/off: disable thermal while continuing to use ordinary night vision.[/]
[]Automatic phosphor matching: green or white highlights follow the equipped goggles’ native setting.[/]
[]Circular thermal viewing area: a soft boundary creates an ECOTI-inspired presentation.[/]
[]Adaptive NVG brightness: an independently tuned exposure curve reduces bright-scene washout while supporting dark-scene visibility.[/]
[]Narrower IR beam: visible-laser assets remain unchanged.[/]
[]Native NVG controls and frames: raising your goggles hides both night vision and thermal.[/]
[]Depth-aware highlights: scene-depth checks help suppress thermal coverage behind opaque surfaces.[/]
[]Mission-transition cleanup: restores thermal rendering state when leaving or changing missions.[/]
[]Customizable keybinds: Edit config.lua to change default keys to whatever you want.[/]
Controls
Default Key
N
Lower or raise NVGs using the game’s default binding. If rebound, use your chosen NVG key.
Ctrl + Home
Toggle thermal on/off.
Ctrl + End
Switch between Outline and Full Thermal.
Thermal starts in off mode with Outline mode selected. Thermal power and mode selection are remembered while raising and lowering your goggles. Thermal resets off after mission transitions.
Requirements
-
[]Ready or Not for Windows.[/]
[]A working UE4SS installation (tested with UE4SS experimental-latest build).[/]
[]NVGs equipped in your loadout.[/]
(Note: PAK works by itself and provides adaptive NVG and IR laser adjustments; UE4SS script is required for thermal)
Tested on RoN 1. 5. 2, local Steam build 24942528, using UE4SS experimental-latest build . Other UE4SS versions have not been verified.
UE4SS is not included. The script and UE4SS are necessary for thermal highlights and controls; installing only the PAK does not activate thermal.
Installation
Install PAK (Manual)
-
[]Click Files tab[/]
[]Click Manual download on the .pak file[/]
[]Extract it.[/]
[]Copy/move .pak file to \Ready Or Not\ReadyOrNot\Content\Paks[/]
-
[]Click Files tab[/]
[]Click Mod manager download[/]
-
[]Click Manual download[/]
[]Extract[/]
[]Place entire contents into \Ready Or Not\ReadyOrNot\Binaries\Win64\ue4ss\Mods[/]
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[]Go to game directory: \Ready Or Not\ReadyOrNot\Binaries\Win64[/]
[]Create a folder called ue4ss[/]
[]Click this link.[/]
[]Scroll down to Assets box. Click UE4SS_v3. 0. 1.zip to download it.[/]
[]Extract it.[/]
[]Copy everything from the extracted UE4SS_v3. 0. 1 folder into the new ue4ss folder you created in the game directory.[/]
[]End result should have a ue4ss folder with a path that looks like this:
D:\SteamLibrary\steamapps\common\Ready Or Not\ReadyOrNot\Binaries\Win64\ue4ss\Mods[/]
-
[]Ready or Not for Windows.[/]
📊 Mod Details
- Game
- Readyornot Mods
- Author
- supervog
- Version
- 0.1.2
- Downloads
- 581
- Endorsements
- 9
- Category
- Visuals
- Created
- 9/10/2026
- Updated
- 9/14/2026
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