Bowlcut's AI and Gameplay Enhancement

⭐ — (9 endorsements) 📥 413 downloads 📌 v1.0 📅 2/10/2022
⚪ Last updated 2022

By BOWLCUTICUS · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/10/2022 📅 Created: 2/10/2022

🔍 Analysis

  • 🏆 #28 of 57 Gameplay mods in this game by downloads

📋 About This Mod

This AI/gameplay mod is intended to modify the AI and the gameplay to be more realistic and, given the scenario's context, to spawn a more likely number of suspects, civilians, traps, and so forth without oversaturating the maps; the goal

My first mod! This is a work in progress but, after testing with several friends, this mod is currently an improvement over vanilla gameplay for sure. Sometimes you get empty rooms, sometimes you get rooms filled with civilians, sometimes you get rooms filled with enemies, sometimes a room filled with a mixture of both. It's random, unpredictable, and gives you a little more to shoot at which is what I was going after. The end goal is to have three different variations of this mod, one that uses close to the original amount of suspects and civlians, one along the lines of this, and one that is more action-oriented so that people can play the AI modifications with whatever gameplay they would like.

Installation:

1. manual download (if you're not using Vortex)

2. back up the original pakchunk0-WindowsNoEditor_0_P.pak file located in Steam\steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks

3. open with WinRAR or 7zip

4. drag the modded file in the folder opened with WinRAR/7zip over into Steam\steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks

6. launch the game and enjoy; if you don't like it, simply copy, paste, and replace the backup of the original file into the location specified in steps 2 and 4 or, alternatively, you can delete the modded file in the location specified in steps 2 and 4 and then verify file integrity through Steam and Steam will download and install the most up-to-date version of the default AI and gameplay settings

1. a few more enemies, several more roamers in all modes (approximately 25%-50% of the suspects are patrolling)

2. more civilians in general but in some contexts there may be the same as vanilla

3. better SWAT AI; slightly better than suspects since SWAT members are likely to be far more trained than average suspects, represented by slightly higher SWAT AI accuracy (while diminished by moving and while diminished by distance) and slightly higher SWAT fire rates when using semi-auto and single-shot weapons

4. reduced AI field of vision for relaxed and alerted states to realistic numbers scaled to the game; they can no longer see more than you can see at any time unless your FOV setting is lower than 90 degrees (the default/intended FOV)

5. a few more traps; only explosive traps or alarms

6. more realistic suspect weapon presentation/aim times (it takes them 7 times longer to fire the first shot but that is still very fast)

7. slightly increased chance to surrender or fake surrender

8. non-lethal weapons/tools are slightly less effective

9. the AI is stunned for less time; you must get into rooms and/or gain control more quickly with less error

10. slightly more suspect health (I wanted to double it, but any higher and it requires more than one shot to an unarmored head with 9mm at distance, so I left it at the highest it

📊 Mod Details

Game
Readyornot Mods
Author
BOWLCUTICUS
Version
1.0
Downloads
413
Endorsements
9
Category
Gameplay
Created
2/10/2022
Updated
2/10/2022

🔧 How to Install Ready or Not Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Ready or Not →

Visit the official mod page for specific installation instructions for this mod.

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