Maverick Weapons and Catalog
🟠 Updated over a year ago⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 110 Weapons mods in this game by downloads
📋 About This Mod
This mod changes a whole lot but not much both at the same time. Check out the list of changes; I'll try to list everything.
Really this mod is more for me than anything else, I've spent many hours working on this and I figured I might as well put it out in case anyone might enjoy it as well.
Equalized Special Ammo (Updated in v3. 2)
All special ammo will now have the same stats, meaning they'll have the damage of the Express rounds, the accuracy of the Split Point rounds, and the range of the High Velocity rounds.
Regular & Explosive ammo remain unchanged.
Buffed Weapon Damage (Update v3. 2)
Buffed damage of most firearms in the game taking into account number of shots needed to kill npcs.
Cattleman & Double-Action Revolvers have the damage of the Schofield Revolver. (able to 2-shot regular enemies)
The Volcanic Pistol & All Repeaters have the damage of the Bolt-Action Rifle. (able to 1-shot regular enemies)
All Rifles, Sniper Rifles, and Shotgun Slugs have enough damage to 1-shot any enemy (including heavy enemies)
Pistol damage remains mostly unchanged (able to 3-shot regular enemies)
Regular & Explosive ammo remain unchanged.
Shotgun Rework (Updated in v4. 5)
Update 4. 5: Changes to Incendiary Buckshot are no longer the default, they are included in Options folder for those who want it.
First of all: In order avoid buffing npcs I have left regular buckshot untouched and instead turned Incendiary Buckshot into Regular Buckshot and modded that. (this doesn't reflect in the UI)
Incendiary Buckshot now benefit from No Reticle Bloom feature of this mod but they retain their initial pellet spread, this really improves their reliability over distance while not turning into straight up slug shots.
Incendiary Buckshot now also benefit from No Damage Falloff feature.
Buffed damage and pellet spread of Semi-Auto, Repeating, and Pump Action Shotguns to have damage of the Double Barrel shotgun. (this is a small buff)
The Sawed-Off Shotgun & LeMat buckshot still have a wider pellet spread than regular shotguns so these two will be far less reliable over distance but still much better than before.
Rare Shotgun will use Nitro Express rounds instead of Slug rounds.
Snipers: No Scope \ No Forced Scope (Update v3. 4)
Now while using Sniper Rifles (Carcano & Rolling Block) you won't be forced into using the scope, you can switch between sights & scope like you do with Repeaters & Rifles.
If you want to completely remove the scope from them I made an optional add-on for that.
No Bullet Spread (Updated in v3. 0)
No Spread \ Reticle Bloom for all Firearms while using Special ammo.
NPCs will not benefit from this as this only applies to Special ammo and not Regular ammo.
No Weapon Sway (Updated in v3. 1)
No Weapon Sway for all Weapons.
No Damage Falloff (Updated in v3. 2)
Removes damage falloff from all special ammo types. (High Velocity, Split Point, Express and Slugs)
Note that this doesn't change weapon ranges, each weapon has a maximum range after which your bullets do no damage, but now within this distance damage will not decrease.
Faster Reload (Weapon Familiarity) (Updated in v3. 0)
Weapon familiarity will now increase reload speed by 30% (instead of just 10%).
Bow Familiarity will completely remove stamina cost.
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Maverick Weapons and Catalog is a comprehensive weapon overhaul for Red Dead Redemption 2, equalizing special ammo stats, buffing firearm damage, and reworking shotguns. It's a personal project by MaVeRicK with 4,910 endorsements and 345,218 downloads, last updated December 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 4,910 endorsements and over 345k downloads.
- Makes special ammo actually worth using by giving them the best stats across the board.
- Shotgun rework adds real variety without touching regular buckshot, so NPCs don't get buffed.
- Actively maintained, last updated December 2024.
⚠️ Cons
- Damage buffs might make the game too easy for players who prefer a challenge.
- Shotgun UI doesn't reflect the changes, so you'll see Incendiary Buckshot but get different behavior.
- Compatibility risk with other weapon overhaul mods that touch the same ammo or damage values.
For Red Dead Redemption 2 players who want a more powerful arsenal and streamlined ammo stats. If you're tired of special ammo being situational and want to one-shot enemies with rifles, this is for you. Skip if you want a balanced or realistic experience—this is a power fantasy mod.
💡 Beginner Tips
- Since this mod changes ammo stats, make sure you're using the correct ammo type in-game to see the effects.
- If you want the Incendiary Buckshot changes as default, grab the file from the Options folder instead of the main one.
- Check your load order if you use other weapon mods to avoid conflicts.
📊 Mod Details
- Game
- RDR2 Mods
- Author
- MaVeRicK
- Version
- 4.7
- Downloads
- 345,218
- Endorsements
- 4,910
- Category
- Weapons
- Created
- 7/22/2021
- Updated
- 12/12/2024
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install RDR2 Mods
Install Script Hook RDR2 first. Most mods go in game directory.
📖 Full step-by-step install guide for RDR2 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for RDR2 commands, item IDs, and more.
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