Head Bleed - A RDR2 Gore Mod
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #22 of 208 Gameplay mods in this game by downloads
📋 About This Mod
The new fully script-based version, Head Bleed V2: Hold My Beer Edition, is now available here: https://www.nexusmods.com/reddeadredemption2/mods/9071
This original version of Head Bleed is no longer in active development.
V2 no longer relies on keeping peds artificially alive through damage modifier tricks or PDO-style behavior. Peds can now die normally and still bleed after death, which makes the mod more compatible with missions, other mods, and all weapons.
Head Bleed V2 also adds dynamic blood fountains, better wound placement, execution headshot bleeding, neck stump bleeding, animal support, vehicle ped bleeding, projectile cameras, an in-game menu, presets, and configurable tuning files.
For future updates, please use Head Bleed V2.
Thanks for supporting the original Head Bleed.
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DESCRIPTION:
Hey guys, so this is the first mod i ever made and since i like it so much, i want to share it with the Community.
We all love the gunplay and violence in RDR2 and there are plenty of mods out there that improve the gaming experience even
further but there was always one thing missing for me that no other mod added yet: Bleedout effects on headshots.
And this is exactly what this mod does. When you shoot a ped in it's head it's going to release a blood fountain like in a
Tarrantino movie!
To achieve this behavior, i had to artificialy keep the ped alive by moving the headshot damage from fatal to critical category
which let me then make use of a special damage modifier that triggers the head bleeding effect.
The Ped Damage Overhaul Mod allowed me to tweak the health and damage settings to keep peds on the ground with minimum movement.
So in fact they stay alive until they bleeded out. Every fatal shot would instantly stop any bleedout effects.
Weapons have been tweaked to just cause enough damage to trigger the effect and get peds into the dying state.
Additionally i managed to also enable bleedouts in all indoor areas thanks to a bypass fuhq2mofo figured out for his
Just Fcking Bleed Already Mod.
This mod comes with a fine tuned PedDamageOverhaul.ini that i highly recommend to use to avoid unwanted behavior like peds
walking around after being shot in the head.
I am providing 2 versions of Head Bleed:
- One that already includes selected euphoria reactions (which i think gives the best experience).
- and one where you can use euphoria mods of your choice.
Since this mod also makes use of resources from other mods, i would like to give credits to the creators and say thanks to:
- HughJanus for the Ped Damage Overhaul Mod (PDO)
- fuhq2mofo for the Just Fcking Bleed Already Mod
- Professor AND Morrigan for the Realistic Combat Overhaul Mod (peds don't get up version)
- SyntheticOutlaw aka AngryWolf for the W. E. R. O Euphoria Mod
I hope you guys will have as much fun as i do with this mod! Happy Headshots!
REQUIREMENTS:
1. Lenny's Mod Loader
2. Ped Damage Overhaul
INSTALLATION:
1. Put the desired HeadBleed directory in the lml folder of your game directory so it looks like this:
--- Head_Bleed_w_Euphoria
------ default_damage_modifiers.meta
------ install.xml
------ peddamageinfo.meta
------ physicstasks.ymt
------ taskdata.meta
2. Replace your PedDamageOverhaul.ini with the desired version from this package (highly recommended). Make sure to keep a backup of your original file.
Note that using your own PDO.ini might prevent the bleeding effect to show up when the weapon damage is set too high. If you want to do so, make sure
to use the damage settings from the included PDO.ini's as a reference and tweak it to your preference. mic drop
3. Make sure no other mods use files this mod uses - especially default_damage_modifiers.meta and peddamageinfo.meta - since they might be
overwritten and the bleeding effe
Head Bleed is a script-based RDR2 mod that adds dramatic blood fountain effects on headshots by keeping peds artificially alive. The original version is no longer in development, with the author directing users to the improved V2, which offers better compatibility and more features. This mod is for players seeking over-the-top gore in Red Dead Redemption 2.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 2,191 endorsements and over 137k downloads.
- Delivers that over-the-top Tarantino-style blood fountain on headshots that vanilla RDR2 lacks.
- The author is upfront about the original being outdated and points you to the better V2, which is more compatible and feature-rich.
⚠️ Cons
- This original version is no longer in active development, so you're missing out on the improvements in V2.
- The method of keeping peds alive artificially can cause compatibility issues with missions and other mods, as the author notes.
- Requires the Ped Damage Overhaul Mod as a dependency, adding setup complexity.
For RDR2 players who want gratuitous, cinematic gore on headshots and don't mind an older mod. If you're after the best experience, skip this and grab Head Bleed V2 instead, which is more compatible and has more features.
💡 Beginner Tips
- Since this mod relies on keeping peds alive, it may conflict with missions that require kills; test it early in the game.
- Make sure to install the Ped Damage Overhaul Mod first, as Head Bleed depends on it for health and damage tweaks.
- If you encounter issues, consider switching to Head Bleed V2, which the author recommends for better compatibility and more features.
📊 Mod Details
- Game
- RDR2 Mods
- Author
- iXzellent
- Version
- 1.2
- Downloads
- 137,509
- Endorsements
- 2,191
- Category
- Gameplay
- Created
- 2/1/2023
- Updated
- 6/25/2023
🔧 How to Install RDR2 Mods
Install Script Hook RDR2 first. Most mods go in game directory.
📖 Full step-by-step install guide for RDR2 →
Visit the official mod page for specific installation instructions for this mod.
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